ft_transcendence/games/consumers.py

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2023-12-28 06:02:39 -05:00
from channels.generic.websocket import AsyncWebsocketConsumer
from django.contrib.auth.models import User
from games.models import GameModel
import json
from .models import game_room_manager
class GameWebSocket(AsyncWebsocketConsumer):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.channel_name = "games"
self.group_name = "games"
def connect(self):
self.user: User = self.scope["user"]
if (self.user.is_anonymous or not self.user.is_authenticated):
return
self.channel_layer.group_add(self.group_name, self.channel_name)
self.game_id = int(self.scope['url_route']['kwargs']['game_id'])
self.room = game_room_manager.get(self.game_id)
if (self.room is None):
self.member.send("Tournament not found")
self.disconnect(1017)
self.room.append(self.member)
def receive(self, text_data: str = None, bytes_data: bytes = None):
self.member.receive(text_data, bytes_data)
def disconnect(self, close_code):
member = self.room.get_member_by_socket(self)
if (member is not None):
self.room.remove(self.member, close_code)