core: recreation of matchmaking, add: matchmaking support multiple modes
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@ -14,7 +14,7 @@ class Channel {
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// reload = function to use when we receive a message
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async connect(reload) {
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let url = `ws://${window.location.host}/ws/chat/${this.channel_id}/`;
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let url = `wss://${window.location.host}/ws/chat/${this.channel_id}/`;
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this.chatSocket = new WebSocket(url);
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this.chatSocket.onmessage = (event) =>{
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@ -11,18 +11,21 @@ class MatchMaking
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* @type {Client}
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*/
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this.client = client
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this.searching = false;
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}
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async start(func)
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async start(func, mode)
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{
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if (!await this.client.isAuthentificate())
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return null;
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let url = `wss://${window.location.host}/ws/matchmaking/`;
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let url = `wss://${window.location.host}/ws/matchmaking/${mode}`;
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this._chatSocket = new WebSocket(url);
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this._socket = new WebSocket(url);
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this._chatSocket.onmessage = function (event) {
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this.searching = true;
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this._socket.onmessage = function (event) {
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const data = JSON.parse(event.data);
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func(data.game_id)
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};
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@ -30,7 +33,8 @@ class MatchMaking
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async stop()
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{
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this._chatSocket.close()
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this.searching = false;
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this._socket.close()
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}
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}
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