add: matchmaking
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@ -22,8 +22,8 @@ pip install -r requirements.txt
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```
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```
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- Setup database
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- Setup database
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```
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```
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python manage.py runserver makemigrations profiles
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python manage.py runserver makemigrations profiles games
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python manage.py migrate profiles
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python manage.py migrate profiles games
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```
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```
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- Start the developpement server
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- Start the developpement server
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```
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```
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@ -1,4 +1,5 @@
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import { Account } from "./account.js";
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import { Account } from "./account.js";
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import { MatchMaking } from "./matchmaking.js";
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import { Profile } from "./profile.js";
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import { Profile } from "./profile.js";
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import { Profiles } from "./profiles.js";
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import { Profiles } from "./profiles.js";
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@ -19,6 +20,7 @@ class Client
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this._url = url;
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this._url = url;
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this.account = new Account(this);
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this.account = new Account(this);
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this.profiles = new Profiles(this);
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this.profiles = new Profiles(this);
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this.matchmaking = new MatchMaking(this);
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this._logged = undefined;
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this._logged = undefined;
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}
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}
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42
frontend/static/js/api/matchmaking.js
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42
frontend/static/js/api/matchmaking.js
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@ -0,0 +1,42 @@
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import { client, navigateTo } from "../index.js"
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class MatchMaking
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{
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/**
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* @param {client} client
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*/
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constructor(client)
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{
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/**
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* @type {client}
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*/
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this.client = client
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}
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async start(func)
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{
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if (!await this.client.isAuthentificate())
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return null;
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console.log(func)
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this.callback = func
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console.log(this.callback)
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let url = `wss://${window.location.host}/ws/matchmaking/`;
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this._chatSocket = new WebSocket(url);
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this._chatSocket.onmessage = function (event) {
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const data = JSON.parse(event.data);
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console.log(func, data)
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func(data.game_id)
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};
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}
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async stop()
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{
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this._chatSocket.close()
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}
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}
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export {MatchMaking}
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@ -1,13 +1,30 @@
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import { client, navigateTo } from "../index.js";
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import AbstractView from "./AbstractView.js";
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import AbstractView from "./AbstractView.js";
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function game_found(game_id)
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{
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navigateTo(`/games/${game_id}`)
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}
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export default class extends AbstractView {
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export default class extends AbstractView {
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constructor(params) {
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constructor(params) {
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super(params, "Dashboard");
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super(params, "Dashboard");
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}
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}
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async postInit()
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{
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await client.matchmaking.start(game_found)
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console.log("start matchmaking")
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}
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async getHtml() {
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async getHtml() {
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return `
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return `
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<h1>finding<h1>
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<h1>finding<h1>
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`;
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`;
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}
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}
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async leavePage()
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{
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await client.matchmaking.stop();
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}
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}
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}
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0
games/__init__.py
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0
games/__init__.py
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3
games/admin.py
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3
games/admin.py
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@ -0,0 +1,3 @@
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from django.contrib import admin
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# Register your models here.
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6
games/apps.py
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6
games/apps.py
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@ -0,0 +1,6 @@
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from django.apps import AppConfig
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class GamesConfig(AppConfig):
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default_auto_field = 'django.db.models.BigAutoField'
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name = 'games'
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14
games/models.py
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14
games/models.py
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@ -0,0 +1,14 @@
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from django.db import models
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# Create your models here.
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class GameModel(models.Model):
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def create(self, users_id: [int]):
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self.save()
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for user_id in users_id:
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GameMembersModel(game_id=self.pk, member_id=user_id)
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return self.pk
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class GameMembersModel(models.Model):
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game_id = models.IntegerField()
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member_id = models.IntegerField()
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3
games/tests.py
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3
games/tests.py
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@ -0,0 +1,3 @@
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from django.test import TestCase
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# Create your tests here.
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3
games/views.py
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3
games/views.py
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@ -0,0 +1,3 @@
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from django.shortcuts import render
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# Create your views here.
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48
matchmaking/consumers.py
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48
matchmaking/consumers.py
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@ -0,0 +1,48 @@
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from channels.generic.websocket import WebsocketConsumer
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from django.contrib.auth.models import User
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from games.models import GameModel
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import json
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queue_id: [int] = []
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queue_ws: [WebsocketConsumer] = []
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class MatchMaking(WebsocketConsumer):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.channel_name = "matchmaking"
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self.group_name = "matchmaking"
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def connect(self):
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user: User = self.scope["user"]
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if (user.is_anonymous or not user.is_authenticated):
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return
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self.channel_layer.group_add(self.group_name, self.channel_name)
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self.accept()
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global queue_id, queue_ws
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queue_id.append(user.pk)
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queue_ws.append(self)
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if len(set(queue_id)) == 2:
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game_id: int = GameModel().create(set(queue_id))
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event = {"game_id": game_id}
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for ws in queue_ws:
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ws.send(text_data=json.dumps({'game_id': game_id}))
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queue_id.clear()
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queue_ws.clear()
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def disconnect(self, close_code):
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user: User = self.scope["user"]
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global queue_id, queue_ws
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if (user.pk in queue_id):
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queue_ws.pop(queue_id.index(user.pk))
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queue_id.remove(user.pk)
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self.channel_layer.group_discard(self.group_name, self.channel_name)
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6
matchmaking/routing.py
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6
matchmaking/routing.py
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@ -0,0 +1,6 @@
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from django.urls import re_path
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from . import consumers
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websocket_urlpatterns = [
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re_path(r'ws/matchmaking/', consumers.MatchMaking.as_asgi())
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]
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@ -10,7 +10,9 @@ https://docs.djangoproject.com/en/4.2/howto/deployment/asgi/
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import os
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import os
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from channels.routing import ProtocolTypeRouter, URLRouter
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from channels.routing import ProtocolTypeRouter, URLRouter
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from channels.auth import AuthMiddlewareStack
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from channels.auth import AuthMiddlewareStack
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import chat.routing
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import chat.routing
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import matchmaking.routing
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from django.core.asgi import get_asgi_application
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from django.core.asgi import get_asgi_application
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@ -20,7 +22,8 @@ application = ProtocolTypeRouter({
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'http':get_asgi_application(),
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'http':get_asgi_application(),
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'websocket':AuthMiddlewareStack(
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'websocket':AuthMiddlewareStack(
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URLRouter(
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URLRouter(
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chat.routing.websocket_urlpatterns
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chat.routing.websocket_urlpatterns +
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matchmaking.routing.websocket_urlpatterns
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)
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)
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)
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)
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})
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})
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@ -43,6 +43,8 @@ INSTALLED_APPS = [
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'channels',
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'channels',
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'daphne',
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'daphne',
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'matchmaking.apps.MatchmakingConfig',
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'games.apps.GamesConfig',
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'accounts.apps.AccountsConfig',
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'accounts.apps.AccountsConfig',
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'profiles.apps.ProfilesConfig',
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'profiles.apps.ProfilesConfig',
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'frontend.apps.FrontendConfig',
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'frontend.apps.FrontendConfig',
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