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3 Commits
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231622a2c2
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2e8eebc788 |
42
games/consumers.py
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42
games/consumers.py
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@ -0,0 +1,42 @@
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from channels.generic.websocket import AsyncWebsocketConsumer
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from django.contrib.auth.models import User
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from games.models import GameModel
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import json
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from .models import game_room_manager
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class GameWebSocket(AsyncWebsocketConsumer):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.channel_name = "games"
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self.group_name = "games"
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def connect(self):
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self.user: User = self.scope["user"]
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if (self.user.is_anonymous or not self.user.is_authenticated):
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return
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self.channel_layer.group_add(self.group_name, self.channel_name)
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self.game_id = int(self.scope['url_route']['kwargs']['game_id'])
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self.room = game_room_manager.get(self.game_id)
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if (self.room is None):
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self.member.send("Tournament not found")
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self.disconnect(1017)
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self.room.append(self.member)
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def receive(self, text_data: str = None, bytes_data: bytes = None):
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self.member.receive(text_data, bytes_data)
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def disconnect(self, close_code):
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member = self.room.get_member_by_socket(self)
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if (member is not None):
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self.room.remove(self.member, close_code)
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@ -1,5 +1,9 @@
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from django.db import models
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from .objects.GameRoomManager import GameRoomManager
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from channels.generic.websocket import AsyncWebsocketConsumer
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# Create your models here.
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class GameModel(models.Model):
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@ -18,4 +22,6 @@ class GameModel(models.Model):
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class GameMembersModel(models.Model):
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game_id = models.IntegerField()
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player_id = models.IntegerField()
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player_id = models.IntegerField()
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game_room_manager: GameRoomManager = GameRoomManager()
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17
games/objects/GameMember.py
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17
games/objects/GameMember.py
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@ -0,0 +1,17 @@
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from channels.generic.websocket import AsyncWebsocketConsumer
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from transcendence.abstract.AbstractRoomMember import AbstractRoomMember
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class GameMember(AbstractRoomMember):
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def __init__(self, user_id: int, socket: AsyncWebsocketConsumer):
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super().__init__(user_id, socket)
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self.is_a_player = False
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def receive(self, data: dict):
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if (not self.is_a_player):
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self.send("You are not a player.")
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return
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def send_ball(self, ball):
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pass
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9
games/objects/GameRoom.py
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9
games/objects/GameRoom.py
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@ -0,0 +1,9 @@
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from transcendence.abstract.AbstractRoom import AbstractRoom
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from .GameRoomManager import GameRoomManager
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class GameRoom(AbstractRoom):
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def __init__(self, game_room_manager: GameRoomManager, game_id: int):
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super().__init__(game_room_manager)
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self.game_id = game_id
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18
games/objects/GameRoomManager.py
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18
games/objects/GameRoomManager.py
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from transcendence.abstract.AbstractRoomManager import AbstractRoomManager
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from ..models import GameModel
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class GameRoomManager(AbstractRoomManager):
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def get(self, game_id: int):
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for room in self._room_list:
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if (room.game_id == game_id):
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return room
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if (GameModel.objects.filter(pk = tournament_id).exists()):
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room = TournamentRoom(self, game_id)
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self.append(room)
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return room
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return None
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6
games/routing.py
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6
games/routing.py
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@ -0,0 +1,6 @@
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from django.urls import re_path
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from . import consumers
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websocket_urlpatterns = [
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re_path(r'ws/tournaments/(?P<tournament_id>\d+)$', consumers.TournamentWebConsumer.as_asgi())
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]
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@ -14,7 +14,7 @@ class GameViewSet(viewsets.ModelViewSet):
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queryset = GameModel.objects
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serializer_class = GameSerializer
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permission_classes = (permissions.IsAuthenticated,)
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permission_classes = (permissions.AllowAny,)
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authentication_classes = (SessionAuthentication,)
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def retrieve(self, request: HttpRequest, pk):
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@ -2,5 +2,5 @@ from django.urls import re_path
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from . import consumers
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websocket_urlpatterns = [
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re_path(r'ws/tournaments/(?P<tournament_id>\d+)$', consumers.TournamentWebConsumer.as_asgi())
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re_path(r'ws/games/(?P<game_id>\d+)$', consumers.GameWebSocket.as_asgi())
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]
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@ -14,6 +14,7 @@ from channels.auth import AuthMiddlewareStack
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import chat.routing
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import matchmaking.routing
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import tournament.routing
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import games.routing
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from django.core.asgi import get_asgi_application
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@ -25,7 +26,8 @@ application = ProtocolTypeRouter({
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URLRouter(
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chat.routing.websocket_urlpatterns +
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matchmaking.routing.websocket_urlpatterns +
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tournament.routing.websocket_urlpatterns
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tournament.routing.websocket_urlpatterns +
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games.routing.websocket_urlpatterns
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)
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)
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})
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