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d03f90367f
...
bcb072f7d9
@ -22,8 +22,7 @@ pip install -r requirements.txt
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```
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- Setup database
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```
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python manage.py makemigrations games
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python manage.py makemigrations profiles
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python manage.py runserver makemigrations profiles
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python manage.py runserver makemigrations chat
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python manage.py migrate
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```
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@ -1,5 +1,4 @@
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import { Account } from "./account.js";
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import { MatchMaking } from "./matchmaking.js";
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import { Profile } from "./profile.js";
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import { Profiles } from "./profiles.js";
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import { Channels } from './chat/channels.js';
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@ -21,7 +20,6 @@ class Client
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this._url = url;
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this.account = new Account(this);
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this.profiles = new Profiles(this);
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this.matchmaking = new MatchMaking(this);
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this._logged = undefined;
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this.channels = new Channels(this);
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@ -1,37 +0,0 @@
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import { client, navigateTo } from "../index.js"
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class MatchMaking
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{
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/**
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* @param {client} client
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*/
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constructor(client)
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{
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/**
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* @type {client}
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*/
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this.client = client
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}
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async start(func)
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{
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if (!await this.client.isAuthentificate())
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return null;
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let url = `wss://${window.location.host}/ws/matchmaking/`;
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this._chatSocket = new WebSocket(url);
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this._chatSocket.onmessage = function (event) {
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const data = JSON.parse(event.data);
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func(data.game_id)
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};
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}
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async stop()
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{
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this._chatSocket.close()
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}
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}
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export {MatchMaking}
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@ -1,20 +1,16 @@
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import { Client } from "./api/client.js";
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import LoginView from "./views/accounts/LoginView.js";
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import Dashboard from "./views/Dashboard.js";
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import Settings from "./views/Settings.js";
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import Search from "./views/Search.js";
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import Chat from "./views/Chat.js";
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import HomeView from "./views/HomeView.js";
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import RegisterView from "./views/accounts/RegisterView.js";
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import LogoutView from "./views/accounts/LogoutView.js";
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import GameView from "./views/Game.js"
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import PageNotFoundView from './views/PageNotFoundView.js'
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import { Client } from "./api/client.js";
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import AbstractRedirectView from "./views/AbstractRedirectView.js";
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import MeView from "./views/MeView.js";
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import ProfilePageView from "./views/profiles/ProfilePageView.js";
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import MatchMakingView from "./views/MatchMakingView.js";
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let client = new Client(location.protocol + "//" + location.host)
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@ -40,6 +36,7 @@ const router = async (uri) => {
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const routes = [
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{ path: "/", view: Dashboard },
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{ path: "/profiles/:id", view: ProfilePageView },
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{ path: "/settings", view: Settings },
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{ path: "/login", view: LoginView },
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{ path: "/logout", view: LogoutView },
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{ path: "/register", view: RegisterView },
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@ -47,8 +44,6 @@ const router = async (uri) => {
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{ path: "/chat", view: Chat },
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{ path: "/home", view: HomeView },
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{ path: "/me", view: MeView },
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{ path: "/matchmaking", view: MatchMakingView },
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{ path: "/game/offline", view: GameView },
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];
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// Test each route for potential match
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@ -63,10 +58,7 @@ const router = async (uri) => {
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if (!match) {
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match = {
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route: {
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path: uri,
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view: PageNotFoundView
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},
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route: routes[0],
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result: [uri]
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};
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}
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@ -1,250 +0,0 @@
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import AbstractView from './AbstractView.js'
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export default class extends AbstractView {
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constructor(params) {
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super(params, 'Game');
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this.game = null;
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}
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async getHtml() {
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return `
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<h1>Game</h1>
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<button id='startGameButton'>Start Game</button>
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<button id='stopGameButton'>Stop Game</button>
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`;
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}
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async postInit() {
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document.getElementById('startGameButton').onclick = this.startGame.bind(this);
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document.getElementById('stopGameButton').onclick = this.stopGame.bind(this);
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}
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startGame() {
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if (this.game == null) {
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document.getElementById('startGameButton').innerHTML = 'Reset Game';
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this.game = new Game;
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}
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else {
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document.getElementById('app').removeChild(this.game.canvas);
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this.game.cleanup();
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this.game = new Game;
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}
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}
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stopGame() {
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if (!this.game)
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return;
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document.getElementById('app').removeChild(this.game.canvas);
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document.getElementById('app').removeChild(this.game.scoresDisplay);
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this.game.cleanup();
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this.game = null;
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document.getElementById('startGameButton').innerHTML = 'Start Game';
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}
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}
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class Game {
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constructor() {
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//Global variables
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this.def = {
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CANVASHEIGHT: 270,
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CANVASWIDTH: 480,
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PADDLEHEIGHT: 70,
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PADDLEWIDTH: 10,
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PADDLEMARGIN: 5,
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PADDLESPEED: 3,
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BALLRADIUS: 5,
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BALLSPEED: 2,
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BALLSPEEDINCR: 0.15,
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MAXBOUNCEANGLE: 10 * (Math.PI / 12),
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MAXSCORE: 6
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};
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this.canvas = document.createElement('canvas');
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this.canvas.id = 'gameCanvas';
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this.canvas.width = this.def.CANVASWIDTH;
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this.canvas.height = this.def.CANVASHEIGHT;
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this.canvas.style.border = '1px solid #d3d3d3';
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this.canvas.style.backgroundColor = '#f1f1f1';
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this.context = this.canvas.getContext('2d');
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document.getElementById('app').appendChild(this.canvas);
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this.scoresDisplay = document.createElement('p');
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this.scoresDisplay.innerHTML = 'Scores: 0 - 0';
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document.getElementById('app').appendChild(this.scoresDisplay);
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this.players = [
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{
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paddle: new Paddle(this.context,
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this.def.PADDLEMARGIN,
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this.def),
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score: 0
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},
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{
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paddle: new Paddle(this.context,
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this.def.CANVASWIDTH - this.def.PADDLEMARGIN - this.def.PADDLEWIDTH,
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this.def),
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score: 0
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}
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];
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this.ballStartSide = 0;
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this.ballRespawned = false;
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this.ball = new Ball(this.context, this.def, this.ballStartSide);
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this.interval = setInterval(this.updateGame.bind(this), 10);
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this.keys = [];
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this.keyUpHandler = this.keyUpHandler.bind(this);
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this.keyDownHandler = this.keyDownHandler.bind(this);
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document.addEventListener('keydown', this.keyDownHandler);
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document.addEventListener('keyup', this.keyUpHandler);
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}
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cleanup() {
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clearInterval(this.interval);
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document.removeEventListener('keydown', this.keyDownHandler);
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document.removeEventListener('keyup', this.keyUpHandler);
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this.canvas.style.display = 'none';
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}
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clear() {
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this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
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}
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updateGame() {
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//Paddle movement
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if (this.keys.includes('s') &&
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this.players[0].paddle.y + this.def.PADDLEHEIGHT < this.def.CANVASHEIGHT - this.def.PADDLEMARGIN)
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this.players[0].paddle.y += this.def.PADDLESPEED;
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if (this.keys.includes('w') &&
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this.players[0].paddle.y > 0 + this.def.PADDLEMARGIN)
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this.players[0].paddle.y -= this.def.PADDLESPEED;
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if (this.keys.includes('ArrowDown') &&
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this.players[1].paddle.y + this.def.PADDLEHEIGHT < this.def.CANVASHEIGHT - this.def.PADDLEMARGIN)
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this.players[1].paddle.y += this.def.PADDLESPEED;
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if (this.keys.includes('ArrowUp') &&
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this.players[1].paddle.y > 0 + this.def.PADDLEMARGIN)
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this.players[1].paddle.y -= this.def.PADDLESPEED;
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//GOOAAAAL
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if (this.ball.x <= 0)
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this.updateScore(this.players[0].score, ++this.players[1].score);
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else if (this.ball.x >= this.def.CANVASWIDTH)
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this.updateScore(++this.players[0].score, this.players[1].score);
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//Ball collisions
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if (this.detectCollision(this.players[0].paddle, this.ball))
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this.calculateBallVelocity(this.players[0].paddle.getCenter().y, this.ball);
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else if (this.detectCollision(this.players[1].paddle, this.ball))
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this.calculateBallVelocity(this.players[1].paddle.getCenter().y, this.ball, -1);
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if (this.ball.y - this.ball.radius <= 0)
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this.ball.vy *= -1;
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else if (this.ball.y + this.ball.radius >= this.canvas.height)
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this.ball.vy *= -1;
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if (!this.ballRespawned) {
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this.ball.x += this.ball.vx;
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this.ball.y += this.ball.vy;
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}
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this.clear();
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this.players[0].paddle.update();
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this.players[1].paddle.update();
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this.ball.update();
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}
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updateScore(p1Score, p2Score) {
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if (p1Score > this.def.MAXSCORE) {
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this.scoresDisplay.innerHTML = 'Player 1 wins!! GGS';
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this.cleanup();
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}
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else if (p2Score > this.def.MAXSCORE) {
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this.scoresDisplay.innerHTML = 'Player 2 wins!! GGS';
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this.cleanup();
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} else {
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this.scoresDisplay.innerHTML = `Scores: ${p1Score} - ${p2Score}`;
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this.ballStartSide = 1 - this.ballStartSide;
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this.ball = new Ball(this.context, this.def, this.ballStartSide);
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this.ballRespawned = true;
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new Promise(r => setTimeout(r, 300))
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.then(_ => this.ballRespawned = false);
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}
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}
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detectCollision(paddle, ball) {
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let paddleCenter = paddle.getCenter();
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let dx = Math.abs(ball.x - paddleCenter.x);
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let dy = Math.abs(ball.y - paddleCenter.y);
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if (dx <= ball.radius + paddle.width / 2 &&
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dy <= ball.radius + paddle.height / 2)
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return true;
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return false;
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}
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calculateBallVelocity(paddleCenterY, ball, side = 1) {
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let relativeIntersectY = paddleCenterY - ball.y;
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let normRelIntersectY = relativeIntersectY / this.def.PADDLEHEIGHT / 2;
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let bounceAngle = normRelIntersectY * this.def.MAXBOUNCEANGLE;
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ball.speed += this.def.BALLSPEEDINCR;
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ball.vx = ball.speed * side * Math.cos(bounceAngle);
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ball.vy = ball.speed * -Math.sin(bounceAngle);
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}
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keyUpHandler(ev) {
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const idx = this.keys.indexOf(ev.key);
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if (idx != -1)
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this.keys.splice(idx, 1);
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}
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keyDownHandler(ev) {
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if (!this.keys.includes(ev.key))
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this.keys.push(ev.key);
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}
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}
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class Paddle {
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constructor(context, paddleSide, def) {
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this.width = def.PADDLEWIDTH;
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this.height = def.PADDLEHEIGHT;
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this.x = paddleSide;
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this.y = def.CANVASHEIGHT / 2 - this.height / 2;
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this.ctx = context;
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this.update();
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}
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update() {
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this.ctx.fillStyle = 'black';
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this.ctx.fillRect(this.x, this.y, this.width, this.height);
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}
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getCenter() {
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return {
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x: this.x + this.width / 2,
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y: this.y + this.height / 2
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};
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}
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}
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class Ball {
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constructor(context, def, startSide) {
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this.radius = def.BALLRADIUS;
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this.speed = def.BALLSPEED;
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this.x = def.CANVASWIDTH / 2;
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this.y = def.CANVASHEIGHT / 2;
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this.vy = 0;
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if (startSide === 0)
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this.vx = -this.speed;
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else
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this.vx = this.speed;
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this.ctx = context;
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this.update();
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}
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update() {
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this.ctx.fillStyle = 'black';
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this.ctx.beginPath();
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this.ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
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this.ctx.fill();
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}
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}
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@ -9,8 +9,6 @@ export default class extends AbstractAuthentificateView {
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async getHtml() {
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return `
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<h1>HOME</h1>
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<a href="/matchmaking" class="nav__link" data-link>Play a game</a>
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<a href="/game/offline" class="nav__link" data-link>Play offline</a>
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<a href="/me" class="nav__link" data-link>Me</a>
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<a href="/logout" class="nav__link" data-link>Logout</a>
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`;
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|
@ -1,29 +0,0 @@
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import { client, navigateTo } from "../index.js";
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import AbstractView from "./AbstractView.js";
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function game_found(game_id)
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{
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navigateTo(`/games/${game_id}`)
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}
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export default class extends AbstractView {
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constructor(params) {
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super(params, "Dashboard");
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}
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async postInit()
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{
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await client.matchmaking.start(game_found)
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}
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async getHtml() {
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return `
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<h1>finding<h1>
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`;
|
||||
}
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||||
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||||
async leavePage()
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||||
{
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await client.matchmaking.stop();
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}
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}
|
@ -1,14 +0,0 @@
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import AbstractView from "./AbstractView.js";
|
||||
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||||
export default class extends AbstractView {
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||||
constructor(params) {
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super(params, "Dashboard");
|
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}
|
||||
|
||||
async getHtml() {
|
||||
return `
|
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<h1>404 Bozo</h1>
|
||||
<p>Git gud</p>
|
||||
`;
|
||||
}
|
||||
}
|
14
frontend/static/js/views/Settings.js
Normal file
14
frontend/static/js/views/Settings.js
Normal file
@ -0,0 +1,14 @@
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||||
import AbstractView from "./AbstractView.js";
|
||||
|
||||
export default class extends AbstractView {
|
||||
constructor(params) {
|
||||
super(params, "Settings");
|
||||
}
|
||||
|
||||
async getHtml() {
|
||||
return `
|
||||
<h1>Settings</h1>
|
||||
<p>Manage your privacy and configuration.</p>
|
||||
`;
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
from django.contrib import admin
|
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|
||||
# Register your models here.
|
@ -1,6 +0,0 @@
|
||||
from django.apps import AppConfig
|
||||
|
||||
|
||||
class GamesConfig(AppConfig):
|
||||
default_auto_field = 'django.db.models.BigAutoField'
|
||||
name = 'games'
|
@ -1,14 +0,0 @@
|
||||
from django.db import models
|
||||
|
||||
# Create your models here.
|
||||
class GameModel(models.Model):
|
||||
|
||||
def create(self, users_id: [int]):
|
||||
self.save()
|
||||
for user_id in users_id:
|
||||
GameMembersModel(game_id=self.pk, member_id=user_id)
|
||||
return self.pk
|
||||
|
||||
class GameMembersModel(models.Model):
|
||||
game_id = models.IntegerField()
|
||||
member_id = models.IntegerField()
|
@ -1,3 +0,0 @@
|
||||
from django.test import TestCase
|
||||
|
||||
# Create your tests here.
|
@ -1,3 +0,0 @@
|
||||
from django.shortcuts import render
|
||||
|
||||
# Create your views here.
|
@ -1,3 +0,0 @@
|
||||
from django.contrib import admin
|
||||
|
||||
# Register your models here.
|
@ -1,6 +0,0 @@
|
||||
from django.apps import AppConfig
|
||||
|
||||
|
||||
class MatchmakingConfig(AppConfig):
|
||||
default_auto_field = 'django.db.models.BigAutoField'
|
||||
name = 'matchmaking'
|
@ -1,48 +0,0 @@
|
||||
from channels.generic.websocket import WebsocketConsumer
|
||||
|
||||
from django.contrib.auth.models import User
|
||||
|
||||
from games.models import GameModel
|
||||
|
||||
import json
|
||||
|
||||
queue_id: [int] = []
|
||||
queue_ws: [WebsocketConsumer] = []
|
||||
|
||||
class MatchMaking(WebsocketConsumer):
|
||||
|
||||
def __init__(self, *args, **kwargs):
|
||||
super().__init__(*args, **kwargs)
|
||||
self.channel_name = "matchmaking"
|
||||
self.group_name = "matchmaking"
|
||||
|
||||
def connect(self):
|
||||
|
||||
user: User = self.scope["user"]
|
||||
if (user.is_anonymous or not user.is_authenticated):
|
||||
return
|
||||
|
||||
self.channel_layer.group_add(self.group_name, self.channel_name)
|
||||
|
||||
self.accept()
|
||||
|
||||
global queue_id, queue_ws
|
||||
queue_id.append(user.pk)
|
||||
queue_ws.append(self)
|
||||
|
||||
if len(set(queue_id)) == 2:
|
||||
game_id: int = GameModel().create(set(queue_id))
|
||||
event = {"game_id": game_id}
|
||||
for ws in queue_ws:
|
||||
ws.send(text_data=json.dumps({'game_id': game_id}))
|
||||
queue_id.clear()
|
||||
queue_ws.clear()
|
||||
|
||||
|
||||
def disconnect(self, close_code):
|
||||
user: User = self.scope["user"]
|
||||
global queue_id, queue_ws
|
||||
if (user.pk in queue_id):
|
||||
queue_ws.pop(queue_id.index(user.pk))
|
||||
queue_id.remove(user.pk)
|
||||
self.channel_layer.group_discard(self.group_name, self.channel_name)
|
@ -1,3 +0,0 @@
|
||||
from django.db import models
|
||||
|
||||
# Create your models here.
|
@ -1,6 +0,0 @@
|
||||
from django.urls import re_path
|
||||
from . import consumers
|
||||
|
||||
websocket_urlpatterns = [
|
||||
re_path(r'ws/matchmaking/', consumers.MatchMaking.as_asgi())
|
||||
]
|
@ -1,3 +0,0 @@
|
||||
from django.test import TestCase
|
||||
|
||||
# Create your tests here.
|
@ -1,3 +0,0 @@
|
||||
from django.shortcuts import render
|
||||
|
||||
# Create your views here.
|
@ -1,30 +1,10 @@
|
||||
asgiref==3.7.2
|
||||
attrs==23.1.0
|
||||
autobahn==23.6.2
|
||||
Automat==22.10.0
|
||||
cffi==1.16.0
|
||||
channels==4.0.0
|
||||
constantly==23.10.4
|
||||
cryptography==41.0.7
|
||||
daphne==4.0.0
|
||||
Django==4.2.6
|
||||
django-cors-headers==4.3.0
|
||||
django-restapi==0.1.3
|
||||
djangorestframework==3.14.0
|
||||
hyperlink==21.0.0
|
||||
idna==3.6
|
||||
incremental==22.10.0
|
||||
install==1.3.5
|
||||
Pillow==10.1.0
|
||||
pyasn1==0.5.1
|
||||
pyasn1-modules==0.3.0
|
||||
pycparser==2.21
|
||||
pyOpenSSL==23.3.0
|
||||
pytz==2023.3.post1
|
||||
service-identity==23.1.0
|
||||
six==1.16.0
|
||||
sqlparse==0.4.4
|
||||
Twisted==23.10.0
|
||||
txaio==23.1.1
|
||||
typing_extensions==4.8.0
|
||||
zope.interface==6.1
|
||||
channels==4.0.0
|
||||
daphne
|
||||
|
@ -10,9 +10,7 @@ https://docs.djangoproject.com/en/4.2/howto/deployment/asgi/
|
||||
import os
|
||||
from channels.routing import ProtocolTypeRouter, URLRouter
|
||||
from channels.auth import AuthMiddlewareStack
|
||||
|
||||
import chat.routing
|
||||
import matchmaking.routing
|
||||
|
||||
from django.core.asgi import get_asgi_application
|
||||
|
||||
@ -22,8 +20,7 @@ application = ProtocolTypeRouter({
|
||||
'http':get_asgi_application(),
|
||||
'websocket':AuthMiddlewareStack(
|
||||
URLRouter(
|
||||
chat.routing.websocket_urlpatterns +
|
||||
matchmaking.routing.websocket_urlpatterns
|
||||
chat.routing.websocket_urlpatterns
|
||||
)
|
||||
)
|
||||
})
|
||||
|
@ -43,8 +43,6 @@ INSTALLED_APPS = [
|
||||
'channels',
|
||||
'daphne',
|
||||
|
||||
'matchmaking.apps.MatchmakingConfig',
|
||||
'games.apps.GamesConfig',
|
||||
'accounts.apps.AccountsConfig',
|
||||
'profiles.apps.ProfilesConfig',
|
||||
'frontend.apps.FrontendConfig',
|
||||
|
Loading…
Reference in New Issue
Block a user