import AbstractView from './AbstractView.js'
export default class extends AbstractView {
constructor(params) {
super(params, 'Game');
this.game = null;
}
async getHtml() {
return `
Game
`;
}
async postInit() {
document.getElementById('startGameButton').onclick = this.startGame;
}
startGame() {
if (this.game == null)
this.game = new Game;
}
}
class Game {
constructor() {
this.canvas = document.createElement('canvas');
this.canvas.width = 480;
this.canvas.height = 270;
this.canvas.style.border = '1px solid #d3d3d3';
this.canvas.style.backgroundColor = '#f1f1f1';
this.context = this.canvas.getContext('2d');
this.paddle = new Paddle(this.context);
document.getElementById('app').appendChild(this.canvas);
this.interval = setInterval(this.updateGame.bind(this), 10);
this.keys = [];
document.addEventListener('keydown', this.keyDownHandler.bind(this));
document.addEventListener('keyup', this.keyUpHandler.bind(this));
}
clear() {
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
}
updateGame() {
if (this.keys.includes('s'))
this.paddle.y += 3;
if (this.keys.includes('w'))
this.paddle.y -= 3;
this.clear();
this.paddle.update();
}
keyUpHandler(ev) {
const idx = this.keys.indexOf(ev.key);
if (idx != -1)
this.keys.splice(idx, 1);
}
keyDownHandler(ev) {
if (this.keys.indexOf(ev.key) == -1)
this.keys.push(ev.key);
}
}
class Paddle {
constructor(context) {
this.width = 10;
this.height = 70;
this.x = 5;
this.y = 100;
this.ctx = context;
this.update();
}
update() {
this.ctx.fillStyle = 'black';
this.ctx.fillRect(this.x, this.y, this.width, this.height);
}
}