init: ex03
This commit is contained in:
parent
e67f872720
commit
f063902349
25
ex03/Makefile
Normal file
25
ex03/Makefile
Normal file
@ -0,0 +1,25 @@
|
||||
CXX = c++
|
||||
CXXFLAGS = -std=c++98 -Wall -Wextra -Werror -g -O0
|
||||
SRCDIR = src
|
||||
OBJDIR = obj
|
||||
BINDIR = bin
|
||||
EXECUTABLE = Weapon
|
||||
|
||||
SRCS = $(wildcard $(SRCDIR)/*.cpp)
|
||||
OBJS = $(patsubst $(SRCDIR)/%.cpp,$(OBJDIR)/%.o,$(SRCS))
|
||||
|
||||
all: $(BINDIR)/$(EXECUTABLE)
|
||||
|
||||
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
|
||||
$(CXX) $(CXXFLAGS) -c $< -o $@
|
||||
|
||||
$(BINDIR)/$(EXECUTABLE): $(OBJS)
|
||||
$(CXX) $(CXXFLAGS) $^ -o $@
|
||||
|
||||
clean:
|
||||
rm -rf $(OBJDIR)/*.o
|
||||
|
||||
fclean: clean
|
||||
rm -fr $(BINDIR)/$(EXECUTABLE)
|
||||
|
||||
re: fclean all
|
17
ex03/src/HumanA.cpp
Normal file
17
ex03/src/HumanA.cpp
Normal file
@ -0,0 +1,17 @@
|
||||
#include "HumanA.hpp"
|
||||
#include "Weapon.hpp"
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
HumanA::HumanA(std::string name, Weapon &weapon) : weapon(weapon)
|
||||
{
|
||||
this->name = name;
|
||||
}
|
||||
|
||||
HumanA::~HumanA()
|
||||
{}
|
||||
|
||||
void HumanA::attack()
|
||||
{
|
||||
std::cout << this->name << " attacks with their " << this->weapon.getType() << std::endl;
|
||||
}
|
19
ex03/src/HumanA.hpp
Normal file
19
ex03/src/HumanA.hpp
Normal file
@ -0,0 +1,19 @@
|
||||
#ifndef HUMANA_HPP
|
||||
# define HUMANA_HPP
|
||||
# include "Weapon.hpp"
|
||||
# include <string>
|
||||
|
||||
class HumanA
|
||||
{
|
||||
private:
|
||||
Weapon &weapon;
|
||||
std::string name;
|
||||
|
||||
public:
|
||||
HumanA(std::string name, Weapon &weapon);
|
||||
~HumanA();
|
||||
|
||||
void attack();
|
||||
};
|
||||
|
||||
#endif
|
29
ex03/src/HumanB.cpp
Normal file
29
ex03/src/HumanB.cpp
Normal file
@ -0,0 +1,29 @@
|
||||
#include "HumanB.hpp"
|
||||
#include "Weapon.hpp"
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
HumanB::HumanB(std::string name)
|
||||
{
|
||||
this->weapon = NULL;
|
||||
this->name = name;
|
||||
}
|
||||
|
||||
HumanB::~HumanB()
|
||||
{}
|
||||
|
||||
void HumanB::attack()
|
||||
{
|
||||
if (this->weapon == NULL)
|
||||
{
|
||||
std::cerr << this->name << " can't attack without weapon" << std::endl;
|
||||
return;
|
||||
}
|
||||
std::cout << this->name << " attacks with their " << this->weapon->getType() << std::endl;
|
||||
}
|
||||
|
||||
void HumanB::setWeapon(Weapon& new_weapon)
|
||||
{
|
||||
this->weapon = &new_weapon;
|
||||
}
|
19
ex03/src/HumanB.hpp
Normal file
19
ex03/src/HumanB.hpp
Normal file
@ -0,0 +1,19 @@
|
||||
#ifndef HUMANB_HPP
|
||||
# define HUMANB_HPP
|
||||
# include "Weapon.hpp"
|
||||
# include <string>
|
||||
|
||||
class HumanB
|
||||
{
|
||||
private:
|
||||
Weapon* weapon;
|
||||
std::string name;
|
||||
|
||||
public:
|
||||
HumanB(std::string name);
|
||||
~HumanB();
|
||||
|
||||
void setWeapon(Weapon& new_weapon);
|
||||
void attack();
|
||||
};
|
||||
#endif
|
24
ex03/src/Weapon.cpp
Normal file
24
ex03/src/Weapon.cpp
Normal file
@ -0,0 +1,24 @@
|
||||
#include "Weapon.hpp"
|
||||
#include <string>
|
||||
|
||||
Weapon::Weapon(std::string type)
|
||||
{
|
||||
this->type = type;
|
||||
}
|
||||
|
||||
Weapon::Weapon()
|
||||
{
|
||||
}
|
||||
|
||||
Weapon::~Weapon()
|
||||
{}
|
||||
|
||||
std::string Weapon::getType()
|
||||
{
|
||||
return (this->type);
|
||||
}
|
||||
|
||||
void Weapon::setType(std::string new_type)
|
||||
{
|
||||
this->type = new_type;
|
||||
}
|
18
ex03/src/Weapon.hpp
Normal file
18
ex03/src/Weapon.hpp
Normal file
@ -0,0 +1,18 @@
|
||||
#ifndef WEAPON_HPP
|
||||
# define WEAPON_HPP
|
||||
# include <string>
|
||||
|
||||
class Weapon
|
||||
{
|
||||
private:
|
||||
std::string type;
|
||||
|
||||
public:
|
||||
Weapon(std::string type);
|
||||
Weapon();
|
||||
~Weapon();
|
||||
|
||||
std::string getType();
|
||||
void setType(std::string new_type);
|
||||
};
|
||||
#endif
|
23
ex03/src/main.cpp
Normal file
23
ex03/src/main.cpp
Normal file
@ -0,0 +1,23 @@
|
||||
#include "Weapon.hpp"
|
||||
#include "HumanA.hpp"
|
||||
#include "HumanB.hpp"
|
||||
|
||||
int main()
|
||||
{
|
||||
{
|
||||
Weapon club = Weapon("crude spiked club");
|
||||
HumanA bob("Bob", club);
|
||||
bob.attack();
|
||||
club.setType("some other type of club");
|
||||
bob.attack();
|
||||
}
|
||||
{
|
||||
Weapon club = Weapon("crude spiked club");
|
||||
HumanB jim("Jim");
|
||||
jim.setWeapon(club);
|
||||
jim.attack();
|
||||
club.setType("some other type of club");
|
||||
jim.attack();
|
||||
}
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user