core: rename vzones to zones
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f626edd0f0
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4bd4198293
@ -65,7 +65,7 @@ typedef struct Zone {
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* For LARGE, it will be entire page(s).
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*/
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extern Zone *kzones[3];
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extern Zone *vzones[3];
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extern Zone *zones[3];
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/*----------- UTILS ----------*/
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block_type_t get_type(size_t size);
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@ -4,16 +4,17 @@
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#include "kprintf.h"
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#include "memory.h"
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Zone *vzones[3];
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Zone *zones[3];
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static void add_zone(Zone *zone, block_type_t type)
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{
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// We put the zone at the beginning of the list
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if (vzones[type] && vzones[type] != zone) {
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zone->next = vzones[type];
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vzones[type]->prev = zone;
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if (zones[type]) {
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assert(zones[type] != zone);
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zone->next = zones[type];
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zones[type]->prev = zone;
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}
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vzones[type] = zone;
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zones[type] = zone;
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}
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static void new_block(Zone *zone, uint32_t zone_size)
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@ -40,8 +41,6 @@ static void new_block(Zone *zone, uint32_t zone_size)
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zone->free->prev_free = new_block;
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new_block->next = zone->free;
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new_block->next_free = zone->free;
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PRINT_PTR(new_block);
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PRINT_PTR(new_block->next_free);
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}
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zone->free = new_block;
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assert(zone->free == new_block);
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@ -7,17 +7,17 @@
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void show_valloc_mem(void)
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{
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char *const vzones_name[3] = {"TINY", "SMALL", "LARGE"};
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char *const zones_name[3] = {"TINY", "SMALL", "LARGE"};
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uint32_t total_size = 0;
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for (block_type_t type = 0; type < 3; ++type) {
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int count = 0;
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for (Zone *zone_it = vzones[type]; zone_it != NULL;
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for (Zone *zone_it = zones[type]; zone_it != NULL;
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zone_it = zone_it->next) {
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if (zone_it->used)
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kprintf("---------- IN_USE %s [n°%d - %p] "
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"----------\n",
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vzones_name[type], count, zone_it);
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zones_name[type], count, zone_it);
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for (Block *block_it = zone_it->used; block_it != NULL;
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block_it = block_it->next_used) {
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/* i++; */
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@ -35,7 +35,7 @@ void show_valloc_mem(void)
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if (zone_it->free)
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kprintf("---------- AVAILABLE %s [n°%d - %p] "
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"----------\n",
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vzones_name[type], count, zone_it);
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zones_name[type], count, zone_it);
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for (Block *block_it = zone_it->free; block_it != NULL;
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block_it = block_it->next_free) {
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kprintf("%p - %p : %u bytes\n", block_it->ptr,
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@ -25,7 +25,7 @@ static void remove_used(Block *to_free)
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/*
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* If all the blocks of the zone have been kfreed,
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* we can unmap the zone and delete it from the list of vzones
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* we can unmap the zone and delete it from the list of zones
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*/
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static int unmap_zone(Zone *zone)
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{
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@ -37,11 +37,11 @@ static int unmap_zone(Zone *zone)
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zone->next = NULL;
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if (!left && !right) {
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vzones[type] = NULL;
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zones[type] = NULL;
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goto unmap;
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}
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if (!left)
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vzones[type] = right;
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zones[type] = right;
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else
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left->next = right;
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if (right)
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@ -4,8 +4,6 @@
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#include "terminal.h"
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#include <stdint.h>
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int new_zone(block_type_t type, uint32_t size);
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/*
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* Find first available (not in_use) block
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* in a zone matching the size we need
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@ -16,10 +14,6 @@ static Block *find_block(Zone *head, uint32_t size)
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for (Block *block_it = zone_it->free; block_it != NULL;
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block_it = block_it->next_free) {
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assert(block_it);
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if (block_it->in_use) {
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/* PRINT_PTR(block_it); */
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/* PRINT_PTR(block_it->zone); */
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}
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assert(!block_it->in_use);
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if (size <= block_it->size) {
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assert(block_it->zone == zone_it);
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@ -43,16 +37,6 @@ static Block *find_block(Zone *head, uint32_t size)
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* Let's say the metadata takes a size of 2:
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* ... -> [metadata][data][remaining size] -> [6]
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* ^ ^ ^
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PRINT_UINT(size);
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PRINT_UINT(size);
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PRINT_UINT(block_it->size);
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if (size <= block_it->size) {
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assert(block_it->zone == zone_it);
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return (block_it);
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PRINT_UINT(block_it->size);
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if (size <= block_it->size) {
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assert(block_it->zone == zone_it);
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return (block_it);
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* 2 10 20
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*
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* So now our block [new] will become:
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@ -65,11 +49,6 @@ static Block *find_block(Zone *head, uint32_t size)
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static void frag_block(Zone *zone, Block *old_block, uint32_t size)
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{
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Block *new_block = (Block *)align_mem((uint32_t)old_block + size);
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/* PRINT_PTR(old_block); */
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/* PRINT_PTR(new_block); */
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/* PRINT_UINT(old_block->size); */
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/* PRINT_UINT(size); */
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/* PRINT_PTR(zone); */
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assert(new_block <
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(Block *)((uint32_t)zone + get_zone_size(zone->type)));
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@ -113,7 +92,7 @@ static void frag_block(Zone *zone, Block *old_block, uint32_t size)
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zone->used = old_block;
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}
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// Set the block to use and unset free
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// Set the block to used and unset free
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static void save_block(Zone *head, Block *block, Zone *zone)
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{
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zone->free = NULL;
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@ -132,7 +111,7 @@ static void save_block(Zone *head, Block *block, Zone *zone)
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*
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* First, we init the allocator if it's the first time
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* Then we search if there is an available block in all
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* the vzones currently mapped
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* the zones currently mapped
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* If no block has been found (NULL), we create 1 new zone of
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* the corresponding type
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* We then search again for an available block (should not be NULL)
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@ -152,7 +131,7 @@ void *vmalloc(uint32_t size)
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// Find the zone we need to search
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block_type_t type = get_type(size);
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Zone *head = vzones[type];
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Zone *head = zones[type];
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// Find an available block in a zone of type "type"
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Block *available = find_block(head, size);
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@ -164,13 +143,10 @@ void *vmalloc(uint32_t size)
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full_size = get_zone_size(type);
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if (new_vzone(type, full_size) == -1)
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return NULL;
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head = vzones[type];
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head = zones[type];
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available = find_block(head, size);
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}
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assert(available != NULL);
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/* PRINT_PTR(available); */
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/* PRINT_PTR(available->zone); */
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/* PRINT_PTR(available->zone->size); */
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if (type == LARGE)
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save_block(head, available, available->zone);
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else
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