#pragma once #include #include #include #define VGA_WIDTH 80 #define VGA_HEIGHT 25 #define TERM_BUF ((uint16_t *)0xB8000) #define TERM_COUNT 10 #define KEYBOARD_PORT 0x60 #define KEY_A 0x1E #define KEY_B 0x30 #define KEY_C 0x2E #define KEY_D 0x20 #define KEY_E 0x12 #define KEY_F 0x21 #define KEY_G 0x22 #define KEY_H 0x23 #define KEY_I 0x17 #define KEY_J 0x24 #define KEY_K 0x25 #define KEY_L 0x26 #define KEY_M 0x32 #define KEY_N 0x31 #define KEY_O 0x18 #define KEY_P 0x19 #define KEY_Q 0x10 #define KEY_R 0x13 #define KEY_S 0x1F #define KEY_T 0x14 #define KEY_U 0x16 #define KEY_V 0x2F #define KEY_W 0x11 #define KEY_X 0x2D #define KEY_Y 0x15 #define KEY_Z 0x2C #define KEY_1 0x02 #define KEY_2 0x03 #define KEY_3 0x04 #define KEY_4 0x05 #define KEY_5 0x06 #define KEY_6 0x07 #define KEY_7 0x08 #define KEY_8 0x09 #define KEY_9 0x0A #define KEY_0 0x0B #define KEY_MINUS 0x0C #define KEY_EQUAL 0x0D #define KEY_SQUARE_OPEN_BRACKET 0x1A #define KEY_SQUARE_CLOSE_BRACKET 0x1B #define KEY_SEMICOLON 0x27 #define KEY_BACKSLASH 0x2B #define KEY_COMMA 0x33 #define KEY_DOT 0x34 #define KEY_FORESLHASH 0x35 #define KEY_F1 0x3B #define KEY_F2 0x3C #define KEY_F3 0x3D #define KEY_F4 0x3E #define KEY_F5 0x3F #define KEY_F6 0x40 #define KEY_F7 0x41 #define KEY_F8 0x42 #define KEY_F9 0x43 #define KEY_F10 0x44 #define KEY_F11 0x85 #define KEY_F12 0x86 #define KEY_BACKSPACE 0x0E #define KEY_DELETE 0x53 #define KEY_DOWN 0x50 #define KEY_END 0x4F #define KEY_ENTER 0x1C #define KEY_ESC 0x01 #define KEY_HOME 0x47 #define KEY_INSERT 0x52 #define KEY_KEYPAD_5 0x4C #define KEY_KEYPAD_MUL 0x37 #define KEY_KEYPAD_Minus 0x4A #define KEY_KEYPAD_PLUS 0x4E #define KEY_KEYPAD_DIV 0x35 #define KEY_LEFT 0x4B #define KEY_PAGE_DOWN 0x51 #define KEY_PAGE_UP 0x49 #define KEY_PRINT_SCREEN 0x37 #define KEY_RIGHT 0x4D #define KEY_SPACE 0x39 #define KEY_TAB 0x0F #define KEY_UP 0x48 struct screen { size_t row; size_t column; uint8_t color; uint16_t buffer[VGA_WIDTH * VGA_HEIGHT]; }; enum vga_color { VGA_COLOR_BLACK = 0, VGA_COLOR_BLUE = 1, VGA_COLOR_GREEN = 2, VGA_COLOR_CYAN = 3, VGA_COLOR_RED = 4, VGA_COLOR_MAGENTA = 5, VGA_COLOR_BROWN = 6, VGA_COLOR_LIGHT_GREY = 7, VGA_COLOR_DARK_GREY = 8, VGA_COLOR_LIGHT_BLUE = 9, VGA_COLOR_LIGHT_GREEN = 10, VGA_COLOR_LIGHT_CYAN = 11, VGA_COLOR_LIGHT_RED = 12, VGA_COLOR_LIGHT_MAGENTA = 13, VGA_COLOR_LIGHT_BROWN = 14, VGA_COLOR_WHITE = 15, }; void terminal_initialize(void); void terminal_setcolor(uint8_t color); void terminal_putentryat(char c, uint8_t color, size_t x, size_t y); int terminal_putchar(char c); int terminal_write(const char *data, size_t size); int terminal_writestring(const char *data); int terminal_writelong(long number); void terminal_set_screen(int pos); uint8_t terminal_getkey(void); void update_cursor(void);