#pragma once #include "icon.h" #include "types.h" #include struct vbe_interface { u32 *buff; u16 height; u16 width; u32 pitch; u8 bpp; }; extern struct vbe_interface display; void draw_icon(u32 pos_x, u32 pos_y, struct icon *img); void put_pixel(u32 color, u32 x, u32 y);