42_cube3D/game/manage.c

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* manage.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: erey-bet <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/27 12:52:14 by erey-bet #+# #+# */
/* Updated: 2023/04/27 14:31:50 by erey-bet ### ########.fr */
/* */
/* ************************************************************************** */
#include "game.h"
void manage(mlx_key_data_t keydata, void *param)
{
t_game *game;
game = param;
if (manage_keys(keydata, game))
raycasting(game);
}