add: map SRCS
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21
Makefile
21
Makefile
@ -1,17 +1,22 @@
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SRCS_GAME = main.c game/game.c game/init.c game/manage.c \
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SRCS_GAME := main.c game/game.c game/init.c game/manage.c \
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game/manage_keys.c game/raycasting.c
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SRCS_PARSING =
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OBJS = ${SRCS_GAME:.c=.o} ${SRCS_PARSING:.c=.o}
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CC = clang
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LIBS = libftx/libftx.a MLX42/build/libmlx42.a -ldl -lglfw -lm
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CFLAGS = -g -Wall -Wextra -Werror
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NAME = cub3D
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SRCS_MAP := parsing.c parsing_header.c parsing_header2.c parsing_meta.c parsing_body.c
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SRCS_MAP := $(addprefix map/, $(SRCS_MAP))
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SRCS := ${SRCS_MAP} \
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${SRCS_GAME}
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OBJS := ${SRCS:.c=.o}
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CC := clang
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LIBS := libftx/libftx.a MLX42/build/libmlx42.a -ldl -lglfw -lm
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CFLAGS := -g -Wall -Wextra -Werror
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NAME := cub3D
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all: ${NAME}
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${NAME}: ${OBJS}
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make -C libftx all
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${CC} ${CFLAGS} -o ${NAME} ${OBJS} ${LIBS}
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${CC} -o ${NAME} ${OBJS} ${LIBS}
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clean:
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make -C libftx clean
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