Add MLX42 V2

This commit is contained in:
Etienne Rey-bethbeder
2023-04-26 13:39:03 +02:00
parent 8ff4363d2c
commit bc5fc2fc59
62 changed files with 26910 additions and 1 deletions

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# -----------------------------------------------------------------------------
# Codam Coding College, Amsterdam @ 2022-2023 by W2Wizard.
# See README in the root project for more information.
# -----------------------------------------------------------------------------
# Try to find GLFW3 library and include path.
# Once done this will define:
# - GLFW3_FOUND
# - GLFW3_INCLUDE_PATH
# - GLFW3_LIBRARY
# Possbile header locations
set(_glfw3_HEADER_SEARCH_DIRS
"/usr/include"
"/usr/local/include"
"C:/Program Files/GLFW/include"
"C:/Program Files (x86)/GLFW/include"
"$ENV{HOME}/.brew/include/"
)
# Possbile library locations
set(_glfw3_LIB_SEARCH_DIRS
"/usr/lib"
"/usr/local/lib"
"C:/Program Files/GLFW"
"C:/Program Files (x86)/GLFW"
"$ENV{HOME}/.brew/lib/"
)
# Search for the header
find_path(GLFW3_INCLUDE_PATH "GLFW/glfw3.h" PATHS ${_glfw3_HEADER_SEARCH_DIRS})
# Search for the library
find_library(GLFW3_LIBRARY NAMES glfw3 glfw PATHS ${_glfw3_LIB_SEARCH_DIRS})
if (GLFW3_INCLUDE_PATH AND GLFW3_LIBRARY)
set(glfw3_FOUND "YES")
include_directories(${GLFW3_INCLUDE_PATH})
message(STATUS "Found GLFW: ${GLFW3_LIBRARY}")
else()
set(glfw3_FOUND "NO")
message(WARNING "Unable to find dependency: GLFW\nDid you install it?")
endif()

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# -----------------------------------------------------------------------------
# Codam Coding College, Amsterdam @ 2022-2023 by W2Wizard.
# See README in the root project for more information.
# -----------------------------------------------------------------------------
include(FetchContent)
macro(LinkGLFW TARGET)
FetchContent_Declare(
glfw
GIT_REPOSITORY https://github.com/glfw/glfw
GIT_TAG 3.3.8
)
FetchContent_GetProperties(glfw)
if (NOT glfw_POPULATED)
FetchContent_Populate(glfw)
# Just configure GLFW only
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "Build Examples" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "Build tests" FORCE)
set(GLFW_BUILD_DOCS OFF CACHE BOOL "Build docs" FORCE)
set(GLFW_INSTALL ON CACHE BOOL "Configure an install" FORCE)
# This excludes glfw from being rebuilt when ALL_BUILD is built
# it will only be built when a target is built that has a dependency on glfw
add_subdirectory(${glfw_SOURCE_DIR} ${glfw_BINARY_DIR} EXCLUDE_FROM_ALL)
# Set the target's folders
set_target_properties(glfw PROPERTIES FOLDER ${PROJECT_NAME}/thirdparty)
endif()
target_include_directories(${TARGET} PRIVATE ${glfw_SOURCE_DIR}/include)
target_link_libraries(${TARGET} glfw)
add_dependencies(${TARGET} glfw)
endmacro()