// ----------------------------------------------------------------------------- // Codam Coding College, Amsterdam @ 2022-2023 by W2Wizard. // See README in the root project for more information. // ----------------------------------------------------------------------------- // If you wish to modify this file edit the .vert or .frag file! #include "MLX42/MLX42_Int.h" const char* vert_shader = "#version 330 core\n" "layout(location = 0) in vec3 aPos;" "layout(location = 1) in vec2 aTexCoord;" "layout(location = 2) in int aTexIndex;" "out vec2 TexCoord;" "flat out int TexIndex;" "uniform mat4 ProjMatrix;" "void main()" "{" " gl_Position = ProjMatrix * vec4(aPos, 1.0);" " TexCoord = aTexCoord;" " TexIndex = aTexIndex;" "}";