/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* manage.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: erey-bet +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2023/04/27 12:52:14 by erey-bet #+# #+# */ /* Updated: 2023/04/27 14:31:50 by erey-bet ### ########.fr */ /* */ /* ************************************************************************** */ #include "game.h" void manage(mlx_key_data_t keydata, void *param) { t_game *game; game = param; if (manage_keys(keydata, game)) raycasting(game); }