42_cube3D/map
2023-05-05 13:29:36 +02:00
..
map.h add: replace player spawn char to '0' and store spawn_direction 2023-05-04 11:58:44 +00:00
parsing_body.c core: check map surround/close 2023-05-04 11:47:18 +00:00
parsing_header2.c fix: parsing work 2023-05-03 14:33:57 +00:00
parsing_header.c init: map parsing 2023-05-03 11:09:06 +00:00
parsing_meta.c fix: parsing work 2023-05-03 14:33:57 +00:00
parsing_private.h init: map parsing 2023-05-03 11:09:06 +00:00
parsing.c add: replace player spawn char to '0' and store spawn_direction 2023-05-04 11:58:44 +00:00
parsing.h init: map parsing 2023-05-03 11:09:06 +00:00
parsing.o Raycasting done ! Problem of FOV 2023-05-03 17:48:36 +02:00