42_cube3D/map/parsing_body.c
2023-05-03 14:33:57 +00:00

160 lines
2.8 KiB
C

#include "map.h"
#include "parsing_private.h"
#include <stddef.h>
#include <stdlib.h>
char **get_body(const char **file_content, size_t header_size)
{
char **body;
size_t i;
size_t len;
len = 0;
while (file_content[header_size + len] != NULL)
len++;
body = malloc((len + 1) * sizeof(char *));
if (body == NULL)
return (NULL);
body[len] = NULL;
i = 0;
while (i < len)
{
body[i] = ft_strdup(file_content[header_size + i]);
if (body[i] == NULL)
{
ft_cancel((void **) body, i);
return (NULL);
}
i++;
}
return (body);
}
int get_spawn_position(const char **body, long long *spawn_x, long long *spawn_y)
{
size_t x;
size_t y;
*spawn_x = -1;
*spawn_y = -1;
y = 0;
while (body[y] != NULL)
{
x = 0;
while (body[y][x] != '\0')
{
if (ft_is_in("NSEW", body[y][x]))
{
if (*spawn_x != -1)
return (1);
*spawn_x = x;
*spawn_y = y;
}
x++;
}
y++;
}
if (*spawn_x == -1)
return (2);
return (0);
}
static int map_is_in_one_part(const char **body)
{
size_t y;
y = ft_tablen((const void **) body) - 1;
while (body[y][0] == '\0' || ft_contain_only(body[y], ' '))
y--;
while (y > 0)
{
if (body[y][0] == '\0' || ft_contain_only(body[y], ' '))
return (1);
y--;
}
return (0);
}
static int map_surround_check(char **body, size_t x, size_t y)
{
if (y == 0 || body[y] == NULL)
return (1);
if (x == 0 || body[y][x] == '\0')
return (1);
if (ft_is_in("21", body[y][x]))
return (0);
if (ft_is_in(" ", body[y][x]))
return (1);
body[y][x] = '2';
if (map_surround_check(body, x + 1, y))
return (1);
if (map_surround_check(body, x - 1, y))
return (1);
if (map_surround_check(body, x, y + 1))
return (1);
if (map_surround_check(body, x, y - 1))
return (1);
return (0);
}
static int map_surround(const char **body, t_map *map)
{
size_t i;
char **copy;
copy = malloc((ft_tablen((const void **) body) + 1) * sizeof(char *));
if (copy == NULL)
return (1);
i = 0;
while (body[i] != NULL)
{
copy[i] = ft_strdup(body[i]);
if (copy[i] == NULL)
{
ft_cancel((void **) copy, i);
return (1);
}
i++;
}
copy[i] = NULL;
if (map_surround_check(copy, map->spawn_x, map->spawn_y))
{
ft_freer_tab_ultimate(1, copy);
return (1);
}
ft_freer_tab_ultimate(1, copy);
return (0);
}
int body_is_valid(const char **body, t_map *map)
{
int error;
if (body == NULL)
return (0);
error = get_spawn_position(body, &map->spawn_x, &map->spawn_y);
if (error == 1)
{
ft_eprintf("map: spawn position: multiple definition");
return (0);
}
else if (error == 2)
{
ft_eprintf("map: spawn position: not define");
return (0);
}
error = map_surround(body, map);
if (error)
{
ft_eprintf("map: not surrounded");
return (0);
}
error = map_is_in_one_part(body);
if (error)
{
ft_eprintf("map: splitted");
return (0);
}
return (1);
}