42_cube3D/main.c
2023-05-03 14:33:57 +00:00

48 lines
1.4 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: erey-bet <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/26 12:44:55 by erey-bet #+# #+# */
/* Updated: 2023/05/03 12:50:25 by cchauvet ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3D.h"
#include "libftx/libftx.h"
int main(int argc, char **argv)
{
t_map *map;
if (argc != 2)
{
printf("No argument");
return (1);
}
map = map_parsing(argv[1]);
if (!map)
return (2);
ft_printf("%S", map->map);
return (2);
(void)argv;
map = malloc(sizeof(t_map));
map->map = malloc(sizeof(char *) * 5);
map->map[0] = "11111";
map->map[1] = "10001";
map->map[2] = "10S01";
map->map[3] = "10101";
map->map[4] = "11111";
map->size_x = 5;
map->size_y = 5;
map->ply_x = 3;
map->ply_y = 3;
if (start_game(map))
{
return (3);
}
return (0);
}