66 lines
1.9 KiB
C
66 lines
1.9 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* init.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: erey-bet <marvin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2023/04/27 14:50:22 by erey-bet #+# #+# */
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/* Updated: 2023/05/05 17:05:49 by erey-bet ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "game.h"
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void init_ply(t_map map, t_ply *ply)
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{
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ply->pos_x = map.ply_x;
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ply->pos_y = map.ply_y;
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ply->dir_x = 0;
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ply->dir_y = 0;
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if (map.direction == 'N')
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ply->dir_y = -1;
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if (map.direction == 'S')
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ply->dir_y = 1;
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if (map.direction == 'E')
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ply->dir_x = 1;
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if (map.direction == 'W')
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ply->dir_x = -1;
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ply->pla_x = -(ply->dir_y) * 0.66;
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ply->pla_y = (ply->dir_x) * 0.66;
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}
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void init_ray(t_ray *ray)
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{
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ray->dir_x = 0;
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ray->dir_y = 0;
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}
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int init_textures(t_map map, mlx_image_t **textures)
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{
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(*textures)[0] = mlx_load_png(map.img_path[0]);
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if (!textures[0])
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return (1);
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(*textures)[1] = mlx_load_png(map.img_path[1]);
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if (!textures[1])
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return (1);
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(*textures)[2] = mlx_load_png(map.img_path[2]);
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if (!textures[2])
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return (1);
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(*textures)[3] = mlx_load_png(map.img_path[3]);
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if (!textures[3])
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return (1);
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return (0);
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}
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void init(t_map map, t_game *game)
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{
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game->mlx = mlx_init(WIDTH, HEIGHT, "jan lili", true);
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if (!game->mlx)
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return ;
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game->map = map;
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init_ply(map, &game->ply);
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init_ray(&game->ray);
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init_textures(map, &game->textures);
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}
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