42_cube3D/main.c
2023-05-04 14:42:39 +02:00

48 lines
1.4 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: erey-bet <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/04/26 12:44:55 by erey-bet #+# #+# */
/* Updated: 2023/05/04 13:39:00 by erey-bet ### ########.fr */
/* */
/* ************************************************************************** */
#include "cube3D.h"
int main(int argc, char **argv)
{
t_map map;
if (argc != 2)
{
printf("No argument");
return (1);
}
/*map = map_parsing(&map, argv[1]);
if (!map)
{
return (2);
}*/
(void)argv;
map.map = malloc(sizeof(char *) * 10);
map.map[0] = "111111";
map.map[1] = "100101";
map.map[2] = "101001";
map.map[3] = "100001";
map.map[4] = "100001";
map.map[5] = "101001";
map.map[6] = "111111";
map.size_x = 6;
map.size_y = 7;
map.ply_x = 2;
map.ply_y = 4;
if (start_game(map))
{
return (3);
}
return (0);
}