core: game: split backed django

This commit is contained in:
2024-04-08 14:19:53 +02:00
parent c1624cce83
commit 25d86012ba
19 changed files with 192 additions and 117 deletions

27
games/objects/APlayer.py Normal file
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@ -0,0 +1,27 @@
from __future__ import annotations
from channels.generic.websocket import WebsocketConsumer
from .ASpectator import ASpectator
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from games.objects.AGame import AGame
class APlayer(ASpectator):
def __init__(self, user_id: int, socket: WebsocketConsumer, game: AGame):
super().__init__(user_id, socket, game)
def is_connected(self) -> bool:
return self.socket != None
def send_error(self, error_message: str, error_data = {}):
data: dict = {
"error_message": error_message
}
data.update(error_data)
self.send("error", data)