game: init
This commit is contained in:
@ -28,7 +28,7 @@ class GameWebSocket(AsyncWebsocketConsumer):
|
||||
self.room = game_room_manager.get(self.game_id)
|
||||
|
||||
if (self.room is None):
|
||||
self.member.send("Tournament not found")
|
||||
self.member.send("Game not found.")
|
||||
self.disconnect(1017)
|
||||
|
||||
self.room.append(self.member)
|
||||
|
Reference in New Issue
Block a user