add: tournament: graph de bz
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51
frontend/static/css/TournamentPage.css
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51
frontend/static/css/TournamentPage.css
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@ -0,0 +1,51 @@
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#tournament-tree {
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display:flex;
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flex-direction:row;
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}
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.round {
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display:flex;
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flex-direction:column;
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justify-content:center;
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width:200px;
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list-style:none;
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padding:0;
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}
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.round .spacer{ flex-grow:1; }
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.round .spacer:first-child,
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.round .spacer:last-child{ flex-grow:.5; }
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.round .game-spacer{
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flex-grow:1;
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}
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body{
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font-family:sans-serif;
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font-size:small;
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padding:10px;
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line-height:1.4em;
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}
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li.game{
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padding-left:20px;
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}
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li.game.winner{
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font-weight:bold;
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}
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li.game span{
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float:right;
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margin-right:5px;
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}
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li.game-top{ border-bottom:1px solid #aaa; }
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li.game-spacer{
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border-right:1px solid #aaa;
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min-height:40px;
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}
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li.game-bottom{
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border-top:1px solid #aaa;
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}
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@ -102,7 +102,7 @@ class Tourmanent
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return;
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this.connected = false;
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this._socket.close();
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this.disconnect_func(event);
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this.disconnectHandler(event);
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}
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toggle_participation()
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@ -112,13 +112,40 @@ class Tourmanent
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this._socket.send(JSON.stringify({participate: ""}));
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}
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async onParticipantsUpdate(data)
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{
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oldParticipantList = this.par
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await this.participantsUpdateHandler();
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}
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async onError(data)
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{
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await this.errorHandler(data);
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}
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/**
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*
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* @param {MessageEvent} event
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*/
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onReceive(event)
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{
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const data = JSON.parse(event.data);
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if (data?.detail === "error")
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this.onError(data);
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else if (data?.detail === "participants_update")
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this.onParticipantsUpdate(data);
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}
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/**
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* Join the tournament Websocket
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* @param {CallableFunction} receive_func
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* @param {CallableFunction} disconnect_func
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* @param {CallableFunction} errorHandler
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* @param {CallableFunction} participantsUpdateHandler
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* @param {CallableFunction} disconnectHandler
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* @returns {?}
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*/
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async join(receive_func, disconnect_func)
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async join(participantsUpdateHandler, errorHandler, disconnectHandler)
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{
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if (!await this.client.isAuthenticated())
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return null;
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@ -130,13 +157,11 @@ class Tourmanent
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this.connected = true;
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this.isParticipating = false;
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this.receive_func = receive_func;
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this.disconnect_func = disconnect_func;
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this.participantsUpdateHandler = participantsUpdateHandler;
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this.errorHandler = errorHandler;
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this.disconnectHandler = disconnectHandler;
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this._socket.onmessage = function (event) {
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const data = JSON.parse(event.data);
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receive_func(data);
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};
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this._socket.onmessage = this.onReceive.bind(this);
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this._socket.onclose = this.leave.bind(this);
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}
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@ -1,3 +1,5 @@
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import { Profile } from "../../api/Profile.js";
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import { Tourmanent } from "../../api/tournament/Tournament.js";
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import {client, navigateTo} from "../../index.js";
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import AbstractAuthenticatedView from "../abstracts/AbstractAuthenticatedView.js";
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@ -14,10 +16,61 @@ export default class extends AbstractAuthenticatedView
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this.tournament.toggle_participation();
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}
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createGraph()
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{
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console.log(this.tournament);
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let tournament_tree = document.createElement("div");
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tournament_tree.id = "tournament-tree";
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document.getElementById("app").appendChild(tournament_tree);
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for (let round_id = 0; round_id < this.tournament.levels.length; round_id++)
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{
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let current_round = document.createElement("ul");
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tournament_tree.appendChild(current_round);
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current_round.className = `round round-${round_id}`;
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for (let participant_i = 0; participant_i < this.tournament.levels[round_id].length; participant_i += 2)
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{
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let spacer = document.createElement("li");
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spacer.className = "spacer";
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spacer.innerText = " ";
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current_round.appendChild(spacer);
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let game_top = document.createElement("li");
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game_top.className = "game game-top";
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game_top.innerText = `${this.tournament.levels[round_id][participant_i]}`;
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current_round.appendChild(game_top);
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let game_spacer = document.createElement("li");
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spacer.className = "game game-spacer";
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spacer.innerText = " ";
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current_round.appendChild(game_spacer);
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let game_bottom = document.createElement("li");
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game_bottom.className = "game game-bottom";
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game_bottom.innerText = `${this.tournament.levels[round_id][participant_i + 1]}`;
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current_round.appendChild(game_bottom);
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}
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}
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}
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async receive(data)
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{
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if (data.detail === "nb_participants" || data.detail === "update_participants")
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document.getElementById("nb_participants").innerText = `${data.nb_participants} / ${this.tournament.nb_players}`;
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if (data.detail === "update_participants")
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document.getElementById("nb_participants").innerText = `${data.participants} / ${this.tournament.nb_players}`;
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if (data.detail === "go_to")
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navigateTo(data.url);
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if (data.detail === "is_participant")
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@ -32,36 +85,56 @@ export default class extends AbstractAuthenticatedView
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document.getElementById("display").innerText = state ? "You are a particpant" : "You are not a participant";
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}
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async ondisconnect(event)
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/**
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*
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* @param {[Profile]} oldParticipantsList
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* @param {[Profile]} currentParticipantsList
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*/
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async onParticipantsUpdate(oldParticipantsList, currentParticipantsList)
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{
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}
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async onDisconnect(event)
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{
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}
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async onError(data)
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{
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}
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async postInit()
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{
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/**
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* @type {Tourmanent}
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*/
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this.tournament = await client.tournaments.getTournament(this.id);
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if (this.tournament === null)
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return 404;
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this.tournament.join(this.receive.bind(this), this.ondisconnect.bind(this));
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this.tournament.join(this.onParticipantsUpdate.bind(this), this.onError.bind(this), this.onDisconnect.bind(this));
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let button = document.getElementById("button");
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button.onclick = this.pressButton.bind(this);
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document.getElementById("name").innerText = this.tournament.name;
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document.getElementById("nb_players").innerText = this.tournament.nb_players;
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document.getElementById("nb_participants").innerText = this.tournament.nb_players;
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document.getElementById("nb_players_by_game").innerText = this.tournament.nb_players_by_game;
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document.getElementById("level").innerText = this.tournament.level;
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document.getElementById("state").innerText = this.tournament.state;
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if (this.tournament.started === false)
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button.disabled = false;
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this.createGraph();
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}
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async getHtml()
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{
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return `
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<link rel="stylesheet" href="/static/css/TournamentPage.css">
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<table>
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<thead>
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<tr>
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@ -32,7 +32,7 @@ class TournamentModel(models.Model):
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def get_games_id(self):
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return [tournament_game.game_id for tournament_game in TournamentGamesModel.objects.filter(tournament_id = self.pk)]
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def get_players_id(self):
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def get_participants_id(self):
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return [model.participant_id for model in TournamentParticipantsModel.objects.filter(tournament_id=self.pk)]
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def is_a_participant(self, participant_id: int):
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@ -134,7 +134,7 @@ class TournamentRoom(AbstractRoom):
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if self.tournament.started:
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member.participate = self.tournament.is_a_participant(member.user_id)
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member.send_participating()
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member.send("nb_participants", {"nb_participants": self.get_nb_participants()})
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self.broadcast("update_participants", {"participants": [self.get_participants_id()]})
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class TournamentRoomManager(AbstractRoomManager):
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@ -1,11 +1,20 @@
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from rest_framework import serializers
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from .models import TournamentModel
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from django.db.models.query import QuerySet
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from django.contrib.auth.models import User
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from .models import TournamentModel, tournament_manager
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from profiles.models import ProfileModel
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from profiles.serializers import ProfileSerializer
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from games.serializers import GameSerializer
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class TournamentSerializer(serializers.ModelSerializer):
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levels = serializers.SerializerMethodField(read_only=True, required=False)
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state = serializers.SerializerMethodField(read_only=True, required=False)
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participants = serializers.SerializerMethodField(read_only=True, required=False)
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level = serializers.ReadOnlyField()
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started = serializers.ReadOnlyField()
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finished = serializers.ReadOnlyField()
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@ -13,7 +22,32 @@ class TournamentSerializer(serializers.ModelSerializer):
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class Meta:
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model = TournamentModel
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fields = ["name", "nb_players", "nb_players_by_game", "level", "started", "finished", "levels", "id", "state"]
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fields = ["name", "nb_players", "nb_players_by_game", "level", "started", "finished", "levels", "id", "state", "participants"]
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def get_participants(self, instance: TournamentModel):
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participants_id: list[ProfileModel]
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if (instance.started):
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participants_id = instance.get_participants_id()
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else:
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participants_id = tournament_manager.get(instance.pk).get_participants_id()
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participants_profile: list[ProfileModel] = []
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for participant_id in participants_id:
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query: QuerySet = ProfileModel.objects.filter(user_id = participant_id)
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profile_data: dict
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if query.exists():
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profile_data = ProfileSerializer(query[0]).data
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else:
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profile_data = {
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"username": "deleted_user",
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"avatar": "/static/avatars/default.avif",
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"user_id": participants_id
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}
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participants_profile.append(profile_data)
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return participants_profile
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def get_state(self, instance: TournamentModel):
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return ["waiting", "started", "finished"][instance.started + instance.finished]
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@ -31,6 +65,7 @@ class TournamentSerializer(serializers.ModelSerializer):
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if (value < 2):
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raise serializers.ValidationError("The numbers of players must be greather than 2.")
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return value
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def validate_nb_players_by_game(self, value: int):
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if (value < 2):
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raise serializers.ValidationError("The numbers of players by game must be greather than 2.")
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