From 6d7b52ae06d51d7c1bb970bccc2393dace245b7b Mon Sep 17 00:00:00 2001 From: Kbz-8 Date: Wed, 14 Feb 2024 18:53:29 +0100 Subject: [PATCH] fixing merge --- frontend/static/js/api/game/Player.js | 92 ++++++++------------------- 1 file changed, 27 insertions(+), 65 deletions(-) diff --git a/frontend/static/js/api/game/Player.js b/frontend/static/js/api/game/Player.js index 296dd5a..1802d48 100644 --- a/frontend/static/js/api/game/Player.js +++ b/frontend/static/js/api/game/Player.js @@ -43,26 +43,6 @@ class Player * @type {Segment} */ this.rail = rail === undefined ? new Segment() : rail; - - /** - * @type {Number} - */ - this.rail_size = Math.abs(this.rail.stop.x - this.rail.start.x) + Math.abs(this.rail.stop.y - this.rail.start.y); - - /** - * @type {Number} - */ - this.paddle_size = this.rail_size * this.game.config.paddle_ratio; - - /** - * @type {Number} - */ - this.diff_x = this.rail.stop.x - this.rail.start.x; - - /** - * @type {Number} - */ - this.diff_y = this.rail.stop.y - this.rail.start.y; } /** @@ -79,33 +59,35 @@ class Player */ draw(ctx) { - if(ctx instanceof CanvasRenderingContext2D) - { - if (this.is_connected === false) - { - ctx.moveTo(this.rail.start.x, this.rail.start.y); - ctx.lineTo(this.rail.stop.x, this.rail.stop.y); - return; - } - let paddle_pos = new Point(this.rail.start.x + this.diff_x * this.position, - this.rail.start.y + this.diff_y * this.position); - - let start_x = paddle_pos.x - (this.diff_x * (this.paddle_size / 2 / this.rail_size)), - start_y = paddle_pos.y - (this.diff_y * (this.paddle_size / 2 / this.rail_size)), - stop_x = paddle_pos.x + (this.diff_x * (this.paddle_size / 2 / this.rail_size)), - stop_y = paddle_pos.y + (this.diff_y * (this.paddle_size / 2 / this.rail_size)); + if (this.is_connected === false) + { + ctx.moveTo(this.rail.start.x, this.rail.start.y); + ctx.lineTo(this.rail.stop.x, this.rail.stop.y); + return; + } - ctx.moveTo(start_x, start_y); - ctx.lineTo(stop_x, stop_y); - } - else if(ctx instanceof WebGLRenderingContext) - { + let diff_x = this.rail.stop.x - this.rail.start.x, + diff_y = this.rail.stop.y - this.rail.start.y; - } - else - { - alert('Unknown rendering context type (wtf)'); - } + let rail_length = this.rail.len(), + paddle_length = rail_length * this.game.config.paddle_ratio; + + let paddle_center = new Point(this.rail.start.x + diff_x * this.position, + this.rail.start.y + diff_y * this.position); + + let paddle_start_x = paddle_center.x - (diff_x * (paddle_length / 2 / rail_length)), + paddle_start_y = paddle_center.y - (diff_y * (paddle_length / 2 / rail_length)), + paddle_stop_x = paddle_center.x + (diff_x * (paddle_length / 2 / rail_length)), + paddle_stop_y = paddle_center.y + (diff_y * (paddle_length / 2 / rail_length)); + + let paddle_start = new Point(paddle_start_x, paddle_start_y), + paddle_stop = new Point (paddle_stop_x, paddle_stop_y); + + let paddle = new Segment(paddle_start, paddle_stop); + + console.log(paddle) + + paddle.draw(ctx); } from_json(data) @@ -135,26 +117,6 @@ class Player */ this.rail = this.rail.from_json(data.rail); - /** - * @type {Number} - */ - this.rail_size = Math.abs(this.rail.stop.x - this.rail.start.x) + Math.abs(this.rail.stop.y - this.rail.start.y); - - /** - * @type {Number} - */ - this.paddle_size = this.rail_size * this.game.config.paddle_ratio; - - /** - * @type {Number} - */ - this.diff_x = this.rail.stop.x - this.rail.start.x; - - /** - * @type {Number} - */ - this.diff_y = this.rail.stop.y - this.rail.start.y; - return this } }