tournament: add: game call func when finished
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@ -7,6 +7,10 @@ from django.contrib.auth.models import User
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import time
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from tournament.models import TournamentGameModel
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class GameModel(models.Model):
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@ -27,13 +31,28 @@ class GameModel(models.Model):
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self.start_timestamp = round(time.time() * 1000, 1)
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self.started = True
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self.save()
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def get_tournament(self) -> None | TournamentGameModel:
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from tournament.models import TournamentGameModel
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query = TournamentGameModel.objects.filter(game=self)
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if (not query.exists()):
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return None
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return query[0]
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def finish(self, winner_id):
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self.winner_id = winner_id
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self.finished = True
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self.stop_timestamp = round(time.time() * 1000, 1)
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self.save()
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tournament = self.get_tournament()
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if tournament is not None:
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from tournament.consumers import tournament_manager
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room = tournament_manager.get(tournament)
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room.set_game_as_finished(self)
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def get_players(self) -> list[User]:
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return [game_player.player for game_player in GameMembersModel.objects.filter(game = self)]
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