game: online: recoded but collision not work
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@ -3,11 +3,6 @@ from __future__ import annotations
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from channels.generic.websocket import WebsocketConsumer
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from .ASpectator import ASpectator
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from games.objects.AGame import AGame
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class APlayer(ASpectator):
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def is_connected(self) -> bool:
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