pong online: fix
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@ -75,7 +75,9 @@ class PongGame(AGame):
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self.finish(player_list[0])
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self.finish(player_list[0])
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return
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return
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self.ball.reset(goal_defenser.rail.center())
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players: list[PongPlayer] = self.get_valid_players()
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self.ball.reset(players[random.randint(0, len(players) -1)].rail.center())
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def get_valid_players(self) -> list[PongPlayer]:
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def get_valid_players(self) -> list[PongPlayer]:
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return [player for player in self.players if player.is_connected and not player.is_eliminated]
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return [player for player in self.players if player.is_connected and not player.is_eliminated]
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