game: add: class: point and segment, add: type docstring

This commit is contained in:
2024-01-21 00:33:30 +01:00
parent 6f8768e149
commit 8da7e09af7
19 changed files with 478 additions and 125 deletions

View File

@ -9,6 +9,8 @@ from .Ball import Ball
from .Player import Player
from .Spectator import Spectator
from .Wall import Wall
from .Point import Point
from .Segment import Segment
import math
@ -34,30 +36,34 @@ class Game(AbstractRoom):
players_id: list[int] = self.model.get_players_id()
self.nb_sides = len(players_id) * 2
nb_sides = len(players_id) * 2
self.polygon: list[tuple[float, float]] = []
polygon: list[Point] = []
for i in range(self.nb_sides):
for i in range(nb_sides):
angle: float = (i * 2 * math.pi / self.nb_sides) + (math.pi * 3 / 4)
angle: float = (i * 2 * math.pi / nb_sides) + (math.pi * 3 / 4)
x: float = config.MAP_CENTER_X + radius * math.cos(angle)
y: float = config.MAP_CENTER_Y + radius * math.sin(angle)
self.polygon.append((x, y))
polygon.append(Point(x, y))
segments: list[Point] = []
for i in range(nb_sides):
segments.append(Segment(polygon[i], polygon[(i + 1) % nb_sides]))
self.players: list[Player] = []
for i, player_id in enumerate(players_id):
player = Player(self, player_id, None, *self.polygon[i * 2], *self.polygon[(i * 2 + 1) % self.nb_sides])
player = Player(self, player_id, None, segments[i * 2])
self.players.append(player)
self.spectators: list[Spectator] = []
self.walls: list[Wall] = []
for i in range(1, self.nb_sides, 2):
self.walls.append(Wall(*self.polygon[i], *self.polygon[(i + 1) % self.nb_sides]))
for i in range(1, nb_sides, 2):
self.walls.append(Wall(segments[i]))
self._updated_players: list[Player] = []
@ -86,12 +92,11 @@ class Game(AbstractRoom):
def get_player_by_user_id(self, user_id: int) -> Player:
for player in self.players:
player: Player
if (player.user_id == user_id):
return player
return None
def _send_game_data(self, member: AbstractRoomMember):
def _send_game_data(self, member: Spectator | Player):
member.send("init_game", self.to_dict())
def everbody_is_here(self):
@ -109,20 +114,24 @@ class Game(AbstractRoom):
if (player.is_connected()):
player.disconnect(1001)
player.connect(socket)
player.socket = socket
if (self.everbody_is_here()):
print("chie moi dessu")
print("start")
self.start()
self._update_player(player)
return player
def _update_player(self, player: Player):
self._updated_players.append(player)
def _player_leave(self, player: Player):
self._updated_players.append(player)
print(player.socket)
self._update_player(player)
def _spectator_join(self, user_id: int, socket: WebsocketConsumer):
@ -130,8 +139,6 @@ class Game(AbstractRoom):
self.spectators.append(spectator)
spectator.accept()
return spectator
def _spectator_leave(self, spectator: Spectator):