Merge branch 'main' of codeberg.org:adrien-lsh/ft_transcendence
This commit is contained in:
commit
9799b3adbe
51
frontend/static/css/TournamentPage.css
Normal file
51
frontend/static/css/TournamentPage.css
Normal file
@ -0,0 +1,51 @@
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#tournament-tree {
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display:flex;
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flex-direction:row;
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}
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.round {
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display:flex;
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flex-direction:column;
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justify-content:center;
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width:200px;
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list-style:none;
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padding:0;
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}
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.round .spacer{ flex-grow:1; }
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.round .spacer:first-child,
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.round .spacer:last-child{ flex-grow:.5; }
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.round .game-spacer{
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flex-grow:1;
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}
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body{
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font-family:sans-serif;
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font-size:small;
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padding:10px;
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line-height:1.4em;
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}
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li.game{
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padding-left:20px;
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}
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li.game.winner{
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font-weight:bold;
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}
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li.game span{
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float:right;
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margin-right:5px;
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}
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li.game-top{ border-bottom:1px solid #aaa; }
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li.game-spacer{
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border-right:1px solid #aaa;
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min-height:40px;
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}
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li.game-bottom{
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border-top:1px solid #aaa;
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}
|
@ -21,14 +21,12 @@ class MatchMaking
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* @param {Number} mode The number of players in a game
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* @returns {Promise<?>}
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*/
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async start(receive_func, disconnect_func, mode, gamemode)
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async start(receive_func, disconnect_func, gamemode, mode)
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{
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if (!await this.client.isAuthenticated())
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return null;
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this.gamemode = gamemode
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let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/matchmaking/${mode}`;
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let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/matchmaking/${gamemode}/${mode}`;
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this._socket = new WebSocket(url);
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@ -51,10 +49,7 @@ class MatchMaking
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this.disconnect_func(event);
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}
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/**
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* @returns {Promise<?>}
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*/
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async stop()
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stop()
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{
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if (this._socket)
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this._socket.close();
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|
@ -102,7 +102,7 @@ class Tourmanent
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return;
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this.connected = false;
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this._socket.close();
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this.disconnect_func(event);
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this.disconnectHandler(event);
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}
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toggle_participation()
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@ -112,13 +112,40 @@ class Tourmanent
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this._socket.send(JSON.stringify({participate: ""}));
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}
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async onParticipantsUpdate(data)
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{
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oldParticipantList = this.par
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await this.participantsUpdateHandler();
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}
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async onError(data)
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{
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await this.errorHandler(data);
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}
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/**
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*
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* @param {MessageEvent} event
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*/
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onReceive(event)
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{
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||||
const data = JSON.parse(event.data);
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|
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if (data?.detail === "error")
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this.onError(data);
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else if (data?.detail === "participants_update")
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this.onParticipantsUpdate(data);
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}
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/**
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||||
* Join the tournament Websocket
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||||
* @param {CallableFunction} receive_func
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||||
* @param {CallableFunction} disconnect_func
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* @param {CallableFunction} errorHandler
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||||
* @param {CallableFunction} participantsUpdateHandler
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||||
* @param {CallableFunction} disconnectHandler
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||||
* @returns {?}
|
||||
*/
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async join(receive_func, disconnect_func)
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async join(participantsUpdateHandler, errorHandler, disconnectHandler)
|
||||
{
|
||||
if (!await this.client.isAuthenticated())
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return null;
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@ -130,13 +157,11 @@ class Tourmanent
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this.connected = true;
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this.isParticipating = false;
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this.receive_func = receive_func;
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this.disconnect_func = disconnect_func;
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this.participantsUpdateHandler = participantsUpdateHandler;
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this.errorHandler = errorHandler;
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this.disconnectHandler = disconnectHandler;
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this._socket.onmessage = function (event) {
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const data = JSON.parse(event.data);
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receive_func(data);
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};
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this._socket.onmessage = this.onReceive.bind(this);
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this._socket.onclose = this.leave.bind(this);
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}
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|
@ -19,8 +19,7 @@ export default class extends AbstractAuthenticatedView {
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}
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else
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{
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let nb_players = this.input.value;
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await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players, this.gamemode);
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await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), this.gamemode_input.value, this.nb_players_input.value);
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this.button.innerHTML = lang.get("matchmakingStopSearch");
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}
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@ -29,6 +28,7 @@ export default class extends AbstractAuthenticatedView {
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ondisconnect(event)
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{
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this.button.innerHTML = lang.get("matchmakingStartSearch");
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clearIds("innerText", ["detail"]);
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}
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onreceive(data)
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@ -36,9 +36,9 @@ export default class extends AbstractAuthenticatedView {
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if (data.detail === "game_found")
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{
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if (this.gamemode.value == "pong")
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navigateTo(`/games/${data.game_id}`);
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navigateTo(`/games/${data.gamemode}/${data.game_id}`);
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else
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navigateTo(`/games/${this.gamemode.value}/${data.game_id}`);
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navigateTo(`/games/${data.gamemode}/${data.game_id}`);
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return;
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}
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this.display_data(data);
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||||
@ -50,59 +50,83 @@ export default class extends AbstractAuthenticatedView {
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fill_errors(data, "innerText");
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}
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async postInit()
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addEnterEvent()
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{
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this.button = document.getElementById("toggle-search");
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this.input = document.getElementById("nb-players-input");
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this.gamemode = document.getElementById("game-choice");
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console.log(this.nb_players_input, this.gamemode_input);
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let container = document.getElementById("nb-players-container");
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let gameChoice = document.getElementById("game-choice");
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[this.nb_players_input, this.gamemode_input].forEach((input) => {
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this.button.onclick = this.toggle_search.bind(this);
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input.addEventListener('keydown', async ev => {
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this.input.addEventListener('keydown', async ev => {
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if (ev.key !== 'Enter')
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return;
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if (ev.key !== 'Enter')
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return;
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await this.toggle_search.bind(this);
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await this.toggle_search.bind(this);
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});
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});
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}
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gameChoice.addEventListener("change", function()
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{
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if (this.value === "tictactoe")
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{
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container.style.display = 'none';
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document.getElementById("nb-players-input").value = 2;
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||||
}
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else
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container.style.display = 'block';
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})
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addChangeNbPlayersEvent()
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{
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let update = () => {
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this.button.disabled = (this.input.value < 2 || this.input.value > 4);
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};
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["change", "oninput"].forEach((event_name) => {
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this.input.addEventListener(event_name, update);
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this.nb_players_input.addEventListener(event_name, update);
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});
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}
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addChangeGameModeEvent()
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{
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let nb_players_div = document.getElementById("nb-players-div");
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this.gamemode_input.addEventListener("change", () => {
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if (this.gamemode_input.value === "tictactoe")
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{
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nb_players_div.style.display = 'none';
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this.nb_players_input.value = 2;
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}
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else
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nb_players_div.style.display = 'block';
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client.matchmaking.stop();
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});
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||||
}
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||||
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addEvents()
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{
|
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this.addEnterEvent();
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this.addChangeGameModeEvent();
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this.addChangeNbPlayersEvent();
|
||||
}
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async postInit()
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{
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this.button = document.getElementById("toggle-search");
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this.nb_players_input = document.getElementById("nb-players-input");
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this.gamemode_input = document.getElementById("gamemode-input");
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this.button.onclick = this.toggle_search.bind(this);
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this.addEvents()
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}
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async getHtml() {
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return /* HTML */ `
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<div class='container-fluid'>
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<div class='border border-2 rounded bg-light-subtle mx-auto p-2 col-md-7 col-lg-4'>
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<h4 class='text-center fw-semibold mb-4' id="title">${lang.get("matchmakingTitle")}</h4>
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<div>
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<div class='form-floating mb-2'>
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<select class='form-control' id='game-choice'>
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<div class='form-floating mb-2' id='gamemode-div'>
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<select class='form-control' id='gamemode-input'>
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<option value='pong'>Pong</option>
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<option value='tictactoe'>ticTacToe</option>
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</select>
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<label for='game-choice'>${lang.get("gamemodeChoice")}</label>
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<label for='gamemode-input'>${lang.get("gamemodeChoice")}</label>
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</div>
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<div class='form-floating mb-2' id='nb-players-container'>
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<div class='form-floating mb-2' id='nb-players-div'>
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<input type='number' min='2' value='2' max='4' class='form-control' id='nb-players-input' placeholder='${lang.get("matchmakingNbPlayers")}'>
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<label for='nb-players-input' id='username-label'>${lang.get("matchmakingNbPlayers")}</label>
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<span class='text-danger' id='username'></span>
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|
@ -1,3 +1,5 @@
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import { Profile } from "../../api/Profile.js";
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import { Tourmanent } from "../../api/tournament/Tournament.js";
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import {client, navigateTo} from "../../index.js";
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import AbstractAuthenticatedView from "../abstracts/AbstractAuthenticatedView.js";
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@ -14,10 +16,61 @@ export default class extends AbstractAuthenticatedView
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this.tournament.toggle_participation();
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}
|
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|
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createGraph()
|
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{
|
||||
console.log(this.tournament);
|
||||
let tournament_tree = document.createElement("div");
|
||||
|
||||
tournament_tree.id = "tournament-tree";
|
||||
|
||||
document.getElementById("app").appendChild(tournament_tree);
|
||||
|
||||
for (let round_id = 0; round_id < this.tournament.levels.length; round_id++)
|
||||
{
|
||||
let current_round = document.createElement("ul");
|
||||
|
||||
tournament_tree.appendChild(current_round);
|
||||
|
||||
current_round.className = `round round-${round_id}`;
|
||||
|
||||
for (let participant_i = 0; participant_i < this.tournament.levels[round_id].length; participant_i += 2)
|
||||
{
|
||||
let spacer = document.createElement("li");
|
||||
|
||||
spacer.className = "spacer";
|
||||
spacer.innerText = " ";
|
||||
|
||||
current_round.appendChild(spacer);
|
||||
|
||||
let game_top = document.createElement("li");
|
||||
|
||||
game_top.className = "game game-top";
|
||||
game_top.innerText = `${this.tournament.levels[round_id][participant_i]}`;
|
||||
|
||||
current_round.appendChild(game_top);
|
||||
|
||||
let game_spacer = document.createElement("li");
|
||||
|
||||
spacer.className = "game game-spacer";
|
||||
spacer.innerText = " ";
|
||||
|
||||
current_round.appendChild(game_spacer);
|
||||
|
||||
let game_bottom = document.createElement("li");
|
||||
|
||||
game_bottom.className = "game game-bottom";
|
||||
game_bottom.innerText = `${this.tournament.levels[round_id][participant_i + 1]}`;
|
||||
|
||||
current_round.appendChild(game_bottom);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
async receive(data)
|
||||
{
|
||||
if (data.detail === "nb_participants" || data.detail === "update_participants")
|
||||
document.getElementById("nb_participants").innerText = `${data.nb_participants} / ${this.tournament.nb_players}`;
|
||||
if (data.detail === "update_participants")
|
||||
document.getElementById("nb_participants").innerText = `${data.participants} / ${this.tournament.nb_players}`;
|
||||
if (data.detail === "go_to")
|
||||
navigateTo(data.url);
|
||||
if (data.detail === "is_participant")
|
||||
@ -32,36 +85,56 @@ export default class extends AbstractAuthenticatedView
|
||||
document.getElementById("display").innerText = state ? "You are a particpant" : "You are not a participant";
|
||||
}
|
||||
|
||||
async ondisconnect(event)
|
||||
/**
|
||||
*
|
||||
* @param {[Profile]} oldParticipantsList
|
||||
* @param {[Profile]} currentParticipantsList
|
||||
*/
|
||||
async onParticipantsUpdate(oldParticipantsList, currentParticipantsList)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
async onDisconnect(event)
|
||||
{
|
||||
}
|
||||
|
||||
async onError(data)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
async postInit()
|
||||
{
|
||||
/**
|
||||
* @type {Tourmanent}
|
||||
*/
|
||||
this.tournament = await client.tournaments.getTournament(this.id);
|
||||
|
||||
if (this.tournament === null)
|
||||
return 404;
|
||||
|
||||
this.tournament.join(this.receive.bind(this), this.ondisconnect.bind(this));
|
||||
this.tournament.join(this.onParticipantsUpdate.bind(this), this.onError.bind(this), this.onDisconnect.bind(this));
|
||||
|
||||
let button = document.getElementById("button");
|
||||
|
||||
button.onclick = this.pressButton.bind(this);
|
||||
|
||||
document.getElementById("name").innerText = this.tournament.name;
|
||||
document.getElementById("nb_players").innerText = this.tournament.nb_players;
|
||||
document.getElementById("nb_participants").innerText = this.tournament.nb_players;
|
||||
document.getElementById("nb_players_by_game").innerText = this.tournament.nb_players_by_game;
|
||||
document.getElementById("level").innerText = this.tournament.level;
|
||||
document.getElementById("state").innerText = this.tournament.state;
|
||||
|
||||
if (this.tournament.started === false)
|
||||
button.disabled = false;
|
||||
this.createGraph();
|
||||
}
|
||||
|
||||
async getHtml()
|
||||
{
|
||||
return `
|
||||
<link rel="stylesheet" href="/static/css/TournamentPage.css">
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
|
@ -18,17 +18,27 @@ class MatchMaking(WebsocketConsumer):
|
||||
def connect(self):
|
||||
|
||||
user: User = self.scope["user"]
|
||||
|
||||
if (user.is_anonymous or not user.is_authenticated):
|
||||
return
|
||||
|
||||
self.channel_layer.group_add(self.group_name, self.channel_name)
|
||||
|
||||
self.mode: int = int(self.scope['url_route']['kwargs']['mode'])
|
||||
self.gamemode: str = self.scope['url_route']['kwargs']['gamemode']
|
||||
self.group_name = self.mode
|
||||
|
||||
waiting_room: WaitingRoom = normal.get(self.mode)
|
||||
waiting_room: WaitingRoom = normal.get(self.gamemode, self.mode)
|
||||
waiting_room.append(Waiter(user.pk, self))
|
||||
|
||||
if (self.mode < 2 or self.mode > 4):
|
||||
data: dict = {
|
||||
"detail": "The mode must be > 1 and < 4.",
|
||||
}
|
||||
self.send(json.dumps(data))
|
||||
self.disconnect(1000)
|
||||
return
|
||||
|
||||
if (self.mode < 2 or self.mode > 4):
|
||||
data: dict = {
|
||||
"detail": "The mode must be > 1 and < 4.",
|
||||
@ -45,7 +55,7 @@ class MatchMaking(WebsocketConsumer):
|
||||
|
||||
def disconnect(self, close_code):
|
||||
super().close(close_code)
|
||||
waiting_room: WaitingRoom = normal.get(self.mode)
|
||||
waiting_room: WaitingRoom = normal.get(self.gamemode, self.mode)
|
||||
waiter: Waiter = waiting_room.get_member_by_socket(self)
|
||||
if (waiter is not None):
|
||||
waiting_room.remove(waiter, close_code)
|
@ -13,9 +13,10 @@ class Waiter(AbstractRoomMember):
|
||||
|
||||
class WaitingRoom(AbstractRoom):
|
||||
|
||||
def __init__(self, room_manager,mode):
|
||||
def __init__(self, room_manager, gamemode: str, mode: int):
|
||||
super().__init__(room_manager)
|
||||
self.mode = mode
|
||||
self.gamemode = gamemode
|
||||
|
||||
def append(self, waiter: Waiter):
|
||||
tmp: Waiter = self.get_member_by_user_id(waiter.user_id)
|
||||
@ -27,12 +28,13 @@ class WaitingRoom(AbstractRoom):
|
||||
|
||||
class WaitingRoomManager(AbstractRoomManager):
|
||||
|
||||
def get(self, mode: int):
|
||||
def get(self, gamemode: str, mode: int):
|
||||
|
||||
for waiting_room in self._room_list:
|
||||
waiting_room: WaitingRoom
|
||||
if (waiting_room.mode == mode):
|
||||
if (waiting_room.mode == mode and waiting_room.gamemode == gamemode):
|
||||
return waiting_room
|
||||
tmp: WaitingRoom = WaitingRoom(self, mode)
|
||||
tmp: WaitingRoom = WaitingRoom(self, gamemode, mode)
|
||||
super().append(tmp)
|
||||
return tmp
|
||||
|
||||
|
@ -2,5 +2,5 @@ from django.urls import re_path
|
||||
from . import consumers
|
||||
|
||||
websocket_urlpatterns = [
|
||||
re_path(r'ws/matchmaking/(?P<mode>\d+)$', consumers.MatchMaking.as_asgi())
|
||||
re_path(r'ws/matchmaking/(?P<gamemode>\w+)/(?P<mode>\d+)$', consumers.MatchMaking.as_asgi())
|
||||
]
|
||||
|
@ -32,7 +32,7 @@ class TournamentModel(models.Model):
|
||||
def get_games_id(self):
|
||||
return [tournament_game.game_id for tournament_game in TournamentGamesModel.objects.filter(tournament_id = self.pk)]
|
||||
|
||||
def get_players_id(self):
|
||||
def get_participants_id(self):
|
||||
return [model.participant_id for model in TournamentParticipantsModel.objects.filter(tournament_id=self.pk)]
|
||||
|
||||
def is_a_participant(self, participant_id: int):
|
||||
@ -134,7 +134,7 @@ class TournamentRoom(AbstractRoom):
|
||||
if self.tournament.started:
|
||||
member.participate = self.tournament.is_a_participant(member.user_id)
|
||||
member.send_participating()
|
||||
member.send("nb_participants", {"nb_participants": self.get_nb_participants()})
|
||||
self.broadcast("update_participants", {"participants": [self.get_participants_id()]})
|
||||
|
||||
class TournamentRoomManager(AbstractRoomManager):
|
||||
|
||||
|
@ -1,11 +1,20 @@
|
||||
from rest_framework import serializers
|
||||
from .models import TournamentModel
|
||||
|
||||
from django.db.models.query import QuerySet
|
||||
|
||||
from django.contrib.auth.models import User
|
||||
|
||||
from .models import TournamentModel, tournament_manager
|
||||
|
||||
from profiles.models import ProfileModel
|
||||
from profiles.serializers import ProfileSerializer
|
||||
from games.serializers import GameSerializer
|
||||
|
||||
class TournamentSerializer(serializers.ModelSerializer):
|
||||
|
||||
levels = serializers.SerializerMethodField(read_only=True, required=False)
|
||||
state = serializers.SerializerMethodField(read_only=True, required=False)
|
||||
participants = serializers.SerializerMethodField(read_only=True, required=False)
|
||||
level = serializers.ReadOnlyField()
|
||||
started = serializers.ReadOnlyField()
|
||||
finished = serializers.ReadOnlyField()
|
||||
@ -13,7 +22,32 @@ class TournamentSerializer(serializers.ModelSerializer):
|
||||
|
||||
class Meta:
|
||||
model = TournamentModel
|
||||
fields = ["name", "nb_players", "nb_players_by_game", "level", "started", "finished", "levels", "id", "state"]
|
||||
fields = ["name", "nb_players", "nb_players_by_game", "level", "started", "finished", "levels", "id", "state", "participants"]
|
||||
|
||||
def get_participants(self, instance: TournamentModel):
|
||||
|
||||
participants_id: list[ProfileModel]
|
||||
|
||||
if (instance.started):
|
||||
participants_id = instance.get_participants_id()
|
||||
else:
|
||||
participants_id = tournament_manager.get(instance.pk).get_participants_id()
|
||||
|
||||
participants_profile: list[ProfileModel] = []
|
||||
for participant_id in participants_id:
|
||||
query: QuerySet = ProfileModel.objects.filter(user_id = participant_id)
|
||||
profile_data: dict
|
||||
if query.exists():
|
||||
profile_data = ProfileSerializer(query[0]).data
|
||||
else:
|
||||
profile_data = {
|
||||
"username": "deleted_user",
|
||||
"avatar": "/static/avatars/default.avif",
|
||||
"user_id": participants_id
|
||||
}
|
||||
participants_profile.append(profile_data)
|
||||
|
||||
return participants_profile
|
||||
|
||||
def get_state(self, instance: TournamentModel):
|
||||
return ["waiting", "started", "finished"][instance.started + instance.finished]
|
||||
@ -31,6 +65,7 @@ class TournamentSerializer(serializers.ModelSerializer):
|
||||
if (value < 2):
|
||||
raise serializers.ValidationError("The numbers of players must be greather than 2.")
|
||||
return value
|
||||
|
||||
def validate_nb_players_by_game(self, value: int):
|
||||
if (value < 2):
|
||||
raise serializers.ValidationError("The numbers of players by game must be greather than 2.")
|
||||
|
Loading…
Reference in New Issue
Block a user