add: Morpion class & matchmaking
This commit is contained in:
parent
0a61c8ecd9
commit
9a24c3b813
@ -21,11 +21,12 @@ class MatchMaking
|
||||
* @param {Number} mode The number of players in a game
|
||||
* @returns {Promise<?>}
|
||||
*/
|
||||
async start(receive_func, disconnect_func, mode)
|
||||
async start(receive_func, disconnect_func, mode, gamemode)
|
||||
{
|
||||
if (!await this.client.isAuthenticated())
|
||||
return null;
|
||||
|
||||
this.gamemode = gamemode
|
||||
let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/matchmaking/${mode}`;
|
||||
|
||||
this._socket = new WebSocket(url);
|
||||
|
74
frontend/static/js/api/game/TicTacToeGame.js
Normal file
74
frontend/static/js/api/game/TicTacToeGame.js
Normal file
@ -0,0 +1,74 @@
|
||||
class TicTacToe
|
||||
{
|
||||
constructor(height, width, gap, rectsize, canvas)
|
||||
{
|
||||
this.height = height;
|
||||
this.width = width;
|
||||
this.gap = gap;
|
||||
this.rectsize = rectsize;
|
||||
this.game = [[],[],[],[],[],[],[],[],[]];
|
||||
for (let i = 0; i < 9; i++)
|
||||
for (let j = 0; j < 9; j++)
|
||||
this.game[i].push(-1);
|
||||
|
||||
this.canvas = canvas
|
||||
this.context = this.canvas.getContext("2d");
|
||||
}
|
||||
|
||||
DrawSuperMorpion()
|
||||
{
|
||||
this.context.fillStyle = "#1a1a1d";
|
||||
this.context.roundRect(0, 0, this.canvas.width, this.canvas.height, 20);
|
||||
this.context.fill();
|
||||
for (let i = 1, x = this.gap, y = this.gap; i <= 9; i++)
|
||||
{
|
||||
this.DrawMorpion(x, y);
|
||||
x += this.rectsize * 3;
|
||||
if (i % 3 == 0)
|
||||
{
|
||||
y += this.rectsize * 3;
|
||||
x = this.gap;
|
||||
}
|
||||
}
|
||||
this.context.lineWidth = 6;
|
||||
for (let i = 0; i < 4; i++)
|
||||
{
|
||||
this.context.beginPath();
|
||||
this.context.strokeStyle = `rgb(230 230 230)`;
|
||||
this.context.moveTo(this.gap + i * this.rectsize * 3, this.gap - 3);
|
||||
this.context.lineTo(this.gap + i * this.rectsize * 3, this.canvas.height - this.gap + 3);
|
||||
this.context.stroke();
|
||||
this.context.closePath();
|
||||
};
|
||||
for (let i = 0; i < 4; i++)
|
||||
{
|
||||
this.context.beginPath();
|
||||
this.context.strokeStyle = `rgb(230 230 230)`;
|
||||
this.context.moveTo(this.gap, this.gap + i * this.rectsize * 3);
|
||||
this.context.lineTo(this.canvas.height - this.gap, this.gap + i * this.rectsize * 3);
|
||||
this.context.stroke();
|
||||
this.context.closePath();
|
||||
}
|
||||
}
|
||||
|
||||
DrawMorpion(start_x, start_y)
|
||||
{
|
||||
this.context.beginPath();
|
||||
this.context.strokeStyle = `rgb(200 200 200)`;
|
||||
for (let i = 1, x = 0, y = 0; i <= 9; i++)
|
||||
{
|
||||
this.context.strokeRect(start_x + x, start_y + y, this.rectsize, this.rectsize);
|
||||
x += this.rectsize;
|
||||
if (i % 3 == 0)
|
||||
{
|
||||
y += this.rectsize;
|
||||
x = 0;
|
||||
}
|
||||
}
|
||||
this.context.closePath();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
export { TicTacToe };
|
Loading…
Reference in New Issue
Block a user