game: fix: w is to up and s to down

This commit is contained in:
starnakin 2024-02-27 08:22:32 +01:00
parent b6c87832e4
commit a30260bcf4

View File

@ -19,6 +19,8 @@ class MyPlayer extends Player
* @type {Client}
*/
this.client = client;
this.increment_sign = this.rail.start.y > this.rail.stop.y ? 1 : -1;
}
/**
@ -29,9 +31,9 @@ class MyPlayer extends Player
let new_pos = this.position;
if (keys_pressed.includes("s"))
new_pos -= this.game.config.paddle_speed_per_second_max * this.game.time.deltaTimeSecond() * 1.0;
new_pos -= this.game.config.paddle_speed_per_second_max * this.game.time.deltaTimeSecond() * 1.0 * this.increment_sign;
if (keys_pressed.includes("w"))
new_pos += this.game.config.paddle_speed_per_second_max * this.game.time.deltaTimeSecond() * 1.0;
new_pos += this.game.config.paddle_speed_per_second_max * this.game.time.deltaTimeSecond() * 1.0 * this.increment_sign;
new_pos = Math.max(0 + this.game.config.paddle_ratio / 2, new_pos);
new_pos = Math.min(1 - this.game.config.paddle_ratio / 2, new_pos);