From aa0140598867e6b9e39c86d30537217fa92c3361 Mon Sep 17 00:00:00 2001 From: starnakin Date: Tue, 14 May 2024 16:26:48 +0200 Subject: [PATCH] pong: multiplayer: map corner --- django/games/objects/pong/PongGame.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/django/games/objects/pong/PongGame.py b/django/games/objects/pong/PongGame.py index bf073e1..b852963 100644 --- a/django/games/objects/pong/PongGame.py +++ b/django/games/objects/pong/PongGame.py @@ -42,7 +42,7 @@ class PongGame(AGame): else: corners: list[Point] = [Point(50, 50), Point(config.MAP_SIZE_X - 50, 50), - Point(config.MAP_SIZE_X - 50, config.MAP_CENTER_Y - 50), + Point(config.MAP_SIZE_X - 50, config.MAP_SIZE_Y - 50), Point(50, config.MAP_SIZE_Y - 50)] self.players = [] @@ -50,9 +50,9 @@ class PongGame(AGame): for i in range(4): if i < nb_players: - self.players.append(PongPlayer(self, players[i], None, Segment(corners[(i + 1) % 4], corners[i]))) + self.players.append(PongPlayer(self, players[i], None, Segment(corners[i].copy(), corners[(i + 1) % 4].copy()))) else: - self.walls.append(Segment(corners[(i + 1) % 4], corners[i])) + self.walls.append(Segment(corners[i].copy(), corners[(i + 1) % 4].copy())) self.ball: Ball = Ball()