game: add: close game when nobody in
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@ -1,12 +1,15 @@
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from ..models import GameModel
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from .Game import Game
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from ..models import GameModel
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class GameManager():
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def __init__(self) -> None:
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self._game_list: list[Game] = []
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def remove(self, game: Game):
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self._game_list.remove(game)
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def get(self, game_id: int) -> Game:
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if (not GameModel.objects.filter(pk = game_id, finished = False).exists()):
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@ -17,7 +20,7 @@ class GameManager():
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if (game.game_id == game_id):
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return game
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game: Game = Game(game_id)
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game: Game = Game(game_id, self)
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self._game_list.append(game)
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