diff --git a/django/frontend/static/js/views/ProfilePageView.js b/django/frontend/static/js/views/ProfilePageView.js index 8127e73..3072991 100644 --- a/django/frontend/static/js/views/ProfilePageView.js +++ b/django/frontend/static/js/views/ProfilePageView.js @@ -174,8 +174,6 @@ export default class extends AbstractView { const removeFriendButton = document.getElementById('removeFriendButton'); const response = await client._post(`/api/profiles/friends/${this.profile.id}`); - const body = await response.json(); - console.log(body); if (response.ok) { removeFriendButton.classList.remove('d-none'); @@ -198,8 +196,6 @@ export default class extends AbstractView { statusIndicator = document.getElementById('statusIndicator'); const response = await client._delete(`/api/profiles/friends/${this.profile.id}`); - const body = await response.json(); - console.log(body); if (response.ok) { addFriendButton.innerHTML = 'Add Friend'; @@ -217,8 +213,6 @@ export default class extends AbstractView { async blockUser() { const response = await client._post(`/api/profiles/block/${this.profile.id}`); - const body = await response.json(); - console.log(body); if (response.ok) { document.getElementById('blockButton').classList.add('d-none'); @@ -230,8 +224,6 @@ export default class extends AbstractView { async unblockUser() { const response = await client._delete(`/api/profiles/block/${this.profile.id}`); - const body = await response.json(); - console.log(body); if (response.ok) { document.getElementById('unblockButton').classList.add('d-none'); diff --git a/django/games/objects/pong/PongGame.py b/django/games/objects/pong/PongGame.py index 5b1e3c2..ae0ad9e 100644 --- a/django/games/objects/pong/PongGame.py +++ b/django/games/objects/pong/PongGame.py @@ -75,7 +75,9 @@ class PongGame(AGame): self.finish(player_list[0]) return - self.ball.reset(goal_defenser.rail.center()) + players: list[PongPlayer] = self.get_valid_players() + + self.ball.reset(players[random.randint(0, len(players) -1)].rail.center()) def get_valid_players(self) -> list[PongPlayer]: return [player for player in self.players if player.is_connected and not player.is_eliminated]