diff --git a/frontend/static/js/api/Matchmaking.js b/frontend/static/js/api/Matchmaking.js index 7081c5e..b0e2240 100644 --- a/frontend/static/js/api/Matchmaking.js +++ b/frontend/static/js/api/Matchmaking.js @@ -21,14 +21,12 @@ class MatchMaking * @param {Number} mode The number of players in a game * @returns {Promise>} */ - async start(receive_func, disconnect_func, mode, gamemode) + async start(receive_func, disconnect_func, gamemode, mode) { if (!await this.client.isAuthenticated()) return null; - this.gamemode = gamemode - - let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/matchmaking/${mode}`; + let url = `${window.location.protocol[4] === 's' ? 'wss' : 'ws'}://${window.location.host}/ws/matchmaking/${gamemode}/${mode}`; this._socket = new WebSocket(url); @@ -51,10 +49,7 @@ class MatchMaking this.disconnect_func(event); } - /** - * @returns {Promise>} - */ - async stop() + stop() { if (this._socket) this._socket.close(); diff --git a/frontend/static/js/views/MatchMakingView.js b/frontend/static/js/views/MatchMakingView.js index 6ca775e..6c45c43 100644 --- a/frontend/static/js/views/MatchMakingView.js +++ b/frontend/static/js/views/MatchMakingView.js @@ -19,8 +19,7 @@ export default class extends AbstractAuthenticatedView { } else { - let nb_players = this.input.value; - await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players, this.gamemode); + await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), this.gamemode_input.value, this.nb_players_input.value); this.button.innerHTML = lang.get("matchmakingStopSearch"); } @@ -29,6 +28,7 @@ export default class extends AbstractAuthenticatedView { ondisconnect(event) { this.button.innerHTML = lang.get("matchmakingStartSearch"); + clearIds("innerText", ["detail"]); } onreceive(data) @@ -36,9 +36,9 @@ export default class extends AbstractAuthenticatedView { if (data.detail === "game_found") { if (this.gamemode.value == "pong") - navigateTo(`/games/${data.game_id}`); + navigateTo(`/games/${data.gamemode}/${data.game_id}`); else - navigateTo(`/games/${this.gamemode.value}/${data.game_id}`); + navigateTo(`/games/${data.gamemode}/${data.game_id}`); return; } this.display_data(data); @@ -50,59 +50,83 @@ export default class extends AbstractAuthenticatedView { fill_errors(data, "innerText"); } - async postInit() + addEnterEvent() { - this.button = document.getElementById("toggle-search"); - this.input = document.getElementById("nb-players-input"); - this.gamemode = document.getElementById("game-choice"); + console.log(this.nb_players_input, this.gamemode_input); - let container = document.getElementById("nb-players-container"); - let gameChoice = document.getElementById("game-choice"); + [this.nb_players_input, this.gamemode_input].forEach((input) => { - this.button.onclick = this.toggle_search.bind(this); + input.addEventListener('keydown', async ev => { - this.input.addEventListener('keydown', async ev => { + if (ev.key !== 'Enter') + return; - if (ev.key !== 'Enter') - return; - - await this.toggle_search.bind(this); + await this.toggle_search.bind(this); + }); }); + } - gameChoice.addEventListener("change", function() - { - if (this.value === "tictactoe") - { - container.style.display = 'none'; - document.getElementById("nb-players-input").value = 2; - } - else - container.style.display = 'block'; - }) - + addChangeNbPlayersEvent() + { let update = () => { this.button.disabled = (this.input.value < 2 || this.input.value > 4); }; ["change", "oninput"].forEach((event_name) => { - this.input.addEventListener(event_name, update); + this.nb_players_input.addEventListener(event_name, update); }); } + addChangeGameModeEvent() + { + let nb_players_div = document.getElementById("nb-players-div"); + + this.gamemode_input.addEventListener("change", () => { + + if (this.gamemode_input.value === "tictactoe") + { + nb_players_div.style.display = 'none'; + this.nb_players_input.value = 2; + } + else + nb_players_div.style.display = 'block'; + + client.matchmaking.stop(); + }); + } + + addEvents() + { + this.addEnterEvent(); + this.addChangeGameModeEvent(); + this.addChangeNbPlayersEvent(); + } + + async postInit() + { + this.button = document.getElementById("toggle-search"); + this.nb_players_input = document.getElementById("nb-players-input"); + this.gamemode_input = document.getElementById("gamemode-input"); + + this.button.onclick = this.toggle_search.bind(this); + + this.addEvents() + } + async getHtml() { return /* HTML */ `