tournament: game: finish event
This commit is contained in:
@ -42,8 +42,8 @@ class MatchMaking(WebsocketConsumer):
|
||||
|
||||
self.waiting_room.broadcast(f"{len(self.waiting_room)} / {self.waiting_room.mode}")
|
||||
if (len(self.waiting_room) == self.waiting_room.mode):
|
||||
game_id: int = GameModel(game_type=self.game_type).create(self.waiting_room.get_members())
|
||||
self.waiting_room.broadcast("game_found", {"game_id": game_id, "game_type": self.game_type})
|
||||
game: GameModel = GameModel(game_type=self.game_type).create(self.waiting_room.get_members())
|
||||
self.waiting_room.broadcast("game_found", {"game_id": game.pk, "game_type": self.game_type})
|
||||
|
||||
def disconnect(self, close_code):
|
||||
super().disconnect(close_code)
|
||||
|
Reference in New Issue
Block a user