From e47aa3a2af63ce7833ac6dcb59e574396113b965 Mon Sep 17 00:00:00 2001 From: starnakin Date: Tue, 14 May 2024 14:21:51 +0200 Subject: [PATCH] pong: multiplayer: try: fix: collision --- django/games/objects/pong/PongGame.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/django/games/objects/pong/PongGame.py b/django/games/objects/pong/PongGame.py index 1aca573..bf073e1 100644 --- a/django/games/objects/pong/PongGame.py +++ b/django/games/objects/pong/PongGame.py @@ -50,9 +50,9 @@ class PongGame(AGame): for i in range(4): if i < nb_players: - self.players.append(PongPlayer(self, players[i], None, Segment(corners[i], corners[(i + 1) % 4]))) + self.players.append(PongPlayer(self, players[i], None, Segment(corners[(i + 1) % 4], corners[i]))) else: - self.walls.append(Segment(corners[i], corners[(i + 1) % 4])) + self.walls.append(Segment(corners[(i + 1) % 4], corners[i])) self.ball: Ball = Ball()