core: split: game and pong
This commit is contained in:
@ -56,7 +56,7 @@ class Game(AbstractRoom):
|
||||
|
||||
polygon.append(Point(x, y))
|
||||
|
||||
segments: list[Point] = []
|
||||
segments: list[Segment] = []
|
||||
for i in range(nb_sides):
|
||||
segments.append(Segment(polygon[i], polygon[(i + 1) % nb_sides]))
|
||||
|
||||
@ -66,7 +66,7 @@ class Game(AbstractRoom):
|
||||
nb_players: int = len(players_id)
|
||||
if (nb_players == 2):
|
||||
self.players = [Player(self, players_id[0], None, segments[0]), Player(self, players_id[1], None, segments[2])]
|
||||
self.walls = [Wall(segments[1]), Wall(segments[3])]
|
||||
self.walls = [Wall(segments[1].start, segments[1].stop), Wall(segments[3].start, segments[3].stop)]
|
||||
else:
|
||||
self.players = []
|
||||
self.walls = []
|
||||
|
Reference in New Issue
Block a user