core: split: game and pong
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@ -266,7 +266,7 @@ async def render_ball(game: Game):
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while True:
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segments: list[Segment] = [player.rail for player in game.players] + [wall.rail for wall in game.walls]
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segments: list[Segment] = [player.rail for player in game.players] + game.walls
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impact_data: dict = get_impact_data(segments, game.ball)
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