from __future__ import annotations from games.models import GameModel from django.contrib.auth.models import User from django.db.models import CASCADE from django.db import models class TournamentModel(models.Model): name = models.CharField(max_length = 100) nb_participants = models.IntegerField() round = models.IntegerField() started = models.BooleanField(default = False) finished = models.BooleanField(default = False) winner = models.ForeignKey(User, on_delete=CASCADE, blank=True, null=True) def _register_participant(self, participant: User) -> None: TournamentParticipantModel(participant=participant, tournament=self).save() def start(self, participants: list[User]) -> None: games: list[GameModel] = [] self.started = True for player in participants: self._register_participant(player) for (participant1, participant2) in zip(participants[0::2], participants[1::2]): game: GameModel = self.create_game([participant1, participant2], round=1) games.append(game) self.save() return games def create_game(self, participants: list[User], round: int) -> GameModel: if (self.started == False): return None if (len(participants) != 2): return None from games.models import GameModel game: GameModel = GameModel().create(participants) TournamentGameModel(tournament=self, game=game, round=round).save() return game def get_games(self) -> list[GameModel]: return [games for games in self.get_games_by_round(i for i in range(1, self.round))] def get_games_by_round(self, round: int) -> list[GameModel]: return [tournament_game.game for tournament_game in TournamentGameModel.objects.filter(tournament=self, round=round)] def get_players_by_round(self, round: int) -> list[User]: return [game.get_players() for game in self.get_games_by_round(round)] def get_winners_by_round(self, round: int) -> list[User]: return [game.winner for game in self.get_games_by_round(round)] def get_participants(self) -> list[TournamentParticipantModel]: return TournamentParticipantModel.objects.filter(tournament=self.pk) def get_state(self) -> str: return ("waiting to start", "in progress", "finish")[self.started + self.finished] def is_participanting(self, profile: User) -> bool: return TournamentParticipantModel.objects.filter(participant=profile, tournament=self).exists() class TournamentParticipantModel(models.Model): participant = models.ForeignKey(User, on_delete=CASCADE) tournament = models.ForeignKey(TournamentModel, on_delete=CASCADE) class TournamentGameModel(models.Model): tournament = models.ForeignKey(TournamentModel, on_delete=CASCADE, null=True, blank=True) round = models.IntegerField() game = models.ForeignKey(GameModel, on_delete=CASCADE)