import { client, navigateTo } from "../index.js"; import { clear, fill_errors } from "../utils/formUtils.js"; import AbstractAuthenticatedView from "./abstracts/AbstractAuthenticatedView.js"; export default class extends AbstractAuthenticatedView { constructor(params) { super(params, "Matchmaking"); this.game_mode = 0; // 0 -> 2D; 1 -> 3D } async press_button() { clear("innerText", ["detail"]); if (client.matchmaking.searching) { client.matchmaking.stop(); document.getElementById("button").value = "Find a game"; } else { let nb_players = document.getElementById("nb_players-input").value; await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players); document.getElementById("button").value = "Stop matchmaking"; } } async press_button_game_mode() { if(this.game_mode === 0) { document.getElementById("game-mode").value = "3D"; this.game_mode = 1; } else { document.getElementById("game-mode").value = "2D"; this.game_mode = 0; } } ondisconnect(event) { document.getElementById("button").value = "Find a game"; } onreceive(data) { if (data.detail === "game_found") { navigateTo(`/games/${data.game_id}/${this.game_mode}`); return; } this.display_data(data); } display_data(data) { clear("innerText", ["detail"]); fill_errors(data, "innerText"); } async postInit() { let button = document.getElementById("button"); button.onclick = this.press_button.bind(this); let input = document.getElementById("nb_players-input"); input.addEventListener('keydown', async ev => { if (ev.key !== 'Enter') return; if (client.matchmaking.searching) client.matchmaking.stop(); let nb_players = document.getElementById("nb_players-input").value; await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players); document.getElementById("button").value = "Stop matchmaking"; }); let update = () => { if (input.value < 2) button.disabled = true; else button.disabled = false; }; ["change", "oninput"].forEach((event_name) => { input.addEventListener(event_name, update); }); document.getElementById("game-mode").onclick = this.press_button_game_mode.bind(this); } async getHtml() { return `