from __future__ import annotations from os.path import splitext from django.contrib.auth.models import User from django.db.models import Q, Model, CASCADE, ForeignKey, ImageField from django.db.models.signals import post_save, pre_delete from django.dispatch import receiver from games.consumers import game_manager from . import FriendModel def upload_to(instance, filename: str): return f"./profiles/static/avatars/{instance.pk}{splitext(filename)[1]}" class ProfileModel(Model): user = ForeignKey(User, on_delete=CASCADE) avatar = ImageField(upload_to=upload_to, default="./profiles/static/avatars/default.avif") def get_game(self) -> int: for game in game_manager._game_list: for player in game.get_players_connected(): if (player.user_id == self.user.pk): return game.game_id return None def get_friends(self) -> list[ProfileModel]: friends: list[ProfileModel] = [] for friendship in FriendModel.FriendModel.objects.filter(Q(friend1=self) | Q(friend2=self)): friends.append(friendship.friend1 if friendship.friend1 != self else friendship.friend2) return friends def is_friend(self, friend): return friend in self.get_friends() def delete_friend(self, friend): print(friend) FriendModel.FriendModel.objects.get( (Q(friend1=self) & Q(friend2=friend)) | (Q(friend2=self) & Q(friend1=friend)) ).delete() @receiver(pre_delete, sender=ProfileModel) def delete_profile_picture(sender, instance, **kwargs): if instance.avatar.name != './profiles/static/avatars/default.avif': instance.avatar.storage.delete(instance.avatar.name) @receiver(post_save, sender=User) def on_user_created(sender, instance, created, **kwargs): if created: profile: ProfileModel = ProfileModel.objects.create(pk=instance.pk, user=instance) profile.save()