from rest_framework import serializers from .models import TournamentModel from profiles.models import ProfileModel from profiles.serializers.ProfileSerializer import ProfileSerializer from games.serializers import GameSerializer nb_participants = [2 ** i for i in range(2, 6)] class TournamentSerializer(serializers.ModelSerializer): state = serializers.SerializerMethodField(read_only=True, required=False) participants = serializers.SerializerMethodField(read_only=True, required=False) round = serializers.ReadOnlyField() started = serializers.ReadOnlyField() finished = serializers.ReadOnlyField() name = serializers.CharField(default="") class Meta: model = TournamentModel fields = ["name", "nb_participants", "round", "started", "finished", "id", "state", "participants"] def get_participants(self, instance: TournamentModel): return ProfileSerializer(instance.get_participants(), many=True).data def get_state(self, instance: TournamentModel): return ["waiting", "started", "finished"][instance.started + instance.finished] def validate_nb_participants(self, value: int): if (value not in nb_participants): raise serializers.ValidationError(f"The numbers of participants must be {str(nb_participants)}.") return value