42_ft_transcendence/frontend/static/js/views/GameView.js
2024-03-31 10:59:39 +02:00

264 lines
6.6 KiB
JavaScript

import { client, reloadView } from "../index.js";
import { Game } from "../api/game/Game.js";
import AbstractView from "./abstracts/AbstractView.js";
import { MyPlayer } from "../api/game/MyPlayer.js";
import { Player } from "../api/game/Player.js";
import { lang } from "../index.js";
import "https://cdn.jsdelivr.net/npm/chart.js@4.4.1/dist/chart.umd.min.js";
import { get_labels, transformData } from "../utils/graph.js";
export default class extends AbstractView
{
constructor(params)
{
super(params, "Game");
this.game = new Game(client, params.id, this.on_goal, this.on_finish);
this.keys_pressed = [];
this.my_player = undefined;
}
keyReleaseHandler(event)
{
const idx = this.keys_pressed.indexOf(event.key);
if (idx != -1)
this.keys_pressed.splice(idx, 1);
}
keyPressHandler(event)
{
if (!this.keys_pressed.includes(event.key))
this.keys_pressed.push(event.key);
}
render_game()
{
const canva = document.getElementById('canva');
if (canva === null)
return 1;
/**
* @type {CanvasRenderingContext2D}
*/
let ctx = canva.getContext('2d');
ctx.beginPath();
this.game.render(ctx);
ctx.strokeStyle = "#000000";
ctx.lineWidth = 1;
ctx.stroke();
}
/**
* @param {Player} player
* @returns { Promise }
*/
async on_goal(player)
{
document.getElementById(`goal-${player.id}`).innerText = player.score.length;
}
/**
* @param {*} data
* @returns { Promise }
*/
async on_finish(data)
{
await reloadView();
}
render()
{
let loop_id = setInterval(() => {
if (this.game === undefined)
clearInterval(loop_id);
this.my_player?.update_paddle(this.keys_pressed);
this.render_game();
this.game?.time.new_frame();
//clearInterval(loop_id);
// 1 sec fps
}, 1000 / 60);
}
register_key()
{
this.keyPressHandler = this.keyPressHandler.bind(this);
this.keyReleaseHandler = this.keyReleaseHandler.bind(this);
document.addEventListener('keydown', this.keyPressHandler);
document.addEventListener('keyup', this.keyReleaseHandler);
}
unregister_key()
{
document.removeEventListener('keydown', this.keyPressHandler);
document.removeEventListener('keyup', this.keyReleaseHandler);
}
createGameBoard()
{
let canva = document.createElement("canvas");
canva.height = this.game.config.size_x;
canva.width = this.game.config.size_y;
canva.id = "canva";
document.getElementById("app").appendChild(canva);
}
createMyPlayer()
{
let index = this.game.players.findIndex((player) => player.id === client.me.id);
if (index !== -1)
{
let my_player = this.game.players[index];
this.my_player = new MyPlayer(client,
this.game,
my_player.score,
my_player.rail,
my_player.position,
);
this.game.players[index] = this.my_player;
}
}
async join_game()
{
await this.game.join();
this.createGameBoard();
this.createMyPlayer();
this.displayPlayersList();
this.register_key();
this.render();
}
async update_game_state()
{
document.getElementById("game-state").innerText = this.game.state;
if (this.game.finished === false)
await this.join_game();
else
this.createGraph();
}
createGraph()
{
let graph = document.createElement("canvas");
graph.height = 450;
graph.width = 800;
graph.id = "graph";
document.getElementById("app").appendChild(graph);
if (graph === null)
return;
let datasets = [];
this.game.players.forEach(player => {
let data = transformData(player.score);
data = [{x: 0, y: 0}, ...data];
console.log(data);
data.push({x: Math.round((this.game.stop_timestamp - this.game.start_timestamp) / 1000),
y: data[data.length - 1].y});
datasets.push({
data: data,
label: player.username,
borderColor: `#${Math.floor(Math.random()*16777215).toString(16)}`,
fill: false,
});
});
this.chart = new Chart(graph, {
type: "line",
data: {
labels: get_labels(datasets),
datasets: datasets,
}
});
}
displayPlayersList()
{
let table = document.createElement("table"),
thead = document.createElement("thead"),
tr = document.createElement("tr"),
usernameTitle = document.createElement("th"),
goalTitle = document.createElement("th"),
playersList = document.createElement("tbody")
;
usernameTitle.innerText = lang.get("gamePlayersListName");
goalTitle.innerText = lang.get("gameGoalTaken");
tr.appendChild(usernameTitle);
tr.appendChild(goalTitle);
table.appendChild(thead);
table.appendChild(playersList);
document.getElementById("app").appendChild(table);
this.game.players.forEach(player => {
let tr = document.createElement("tr");
let name = document.createElement("td");
let goal = document.createElement("td");
name.id = `username-${player.id}`;
name.innerText = player.username;
goal.id = `goal-${player.id}`;
goal.innerText = player.score.length;
tr.appendChild(name);
tr.appendChild(goal);
playersList.appendChild(tr);
});
}
async postInit()
{
let error_code = await this.game.init();
if (error_code)
return error_code;
await this.update_game_state();
}
async leavePage()
{
if (this.game.finished === false)
{
this.game.leave();
this.game = undefined;
}
this.unregister_key();
}
async getHtml()
{
return /* HTML */ `
<script src="https://cdnjs.cloudflare.com/ajax/libs/Chart.js/2.9.4/Chart.js"></script>
<link rel="stylesheet" href="/static/css/game.css">
<h2 id="game-state"></h2>
`;
}
}