42_ft_transcendence/games/objects/GameManager.py
starnakin 7cf13640a1 game: core: change player to player.isconnected
befort: if a player is disconnected he doesn't have an object
after: he have un object with a socket == None
2024-01-19 15:38:04 +01:00

24 lines
591 B
Python

from .Game import Game
from ..models import GameModel
class GameManager():
def __init__(self) -> None:
self._game_list: list[Game] = []
def get(self, game_id: int) -> Game:
if (not GameModel.objects.filter(pk = game_id, started = True, finished = False).exists()):
return None
for game in self._game_list:
game: Game
if (game.game_id == game_id):
return game
game: Game = Game(game_id)
self._game_list.append(game)
return game