130 lines
3.8 KiB
JavaScript
130 lines
3.8 KiB
JavaScript
import {Client} from './Client.js';
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import {createNotification} from '../utils/noticeUtils.js'
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import { lastView, navigateTo } from '../index.js';
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import ProfilePageView from '../views/ProfilePageView.js';
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import Search from '../views/Search.js';
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import { sleep } from '../utils/sleep.js';
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export default class Notice {
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/**
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* @param {Client} client
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*/
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constructor(client) {
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/**
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* @type {Client}
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*/
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this.client = client;
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this.url = location.origin.replace('http', 'ws') + '/ws/notice';
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}
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async start() {
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this._socket = new WebSocket(this.url);
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this._socket.onclose = _ => this._socket = undefined;
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this._socket.onmessage = async message => {
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const data = JSON.parse(message.data);
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if (data.type === 'friend_request') {
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this.friend_request(data.author);
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} else if (data.type === 'new_friend') {
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this.new_friend(data.friend);
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} else if (data.type === 'friend_removed') {
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this.friend_removed(data.friend);
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} else if (data.type === 'friend_request_canceled') {
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this.friend_request_canceled(data.author);
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} else if (data.type === 'online') {
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this.online(data.user)
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} else if (data.type === 'offline') {
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this.offline(data.user)
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} else if (data.type == 'game_asked') {
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this.game_asked(data.asker);
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} else if (data.type == 'game_accepted') {
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this.game_accepted(data.asked, data.id_game);
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} else if (data.type == 'game_refused') {
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this.game_refused(data.asked);
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}
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};
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}
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stop() {
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if (this._socket) {
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while (!this._socket.OPEN)
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sleep(100);
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this._socket.close()
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this._socket = undefined;
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}
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}
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_setOnlineStatus(user, status) {
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if (lastView instanceof ProfilePageView && lastView.profile.id === user.id) {
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lastView.profile.online = status;
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lastView.loadFriendshipStatus();
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}
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else if (lastView instanceof Search) {
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lastView.display_specific_user(user.id);
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}
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}
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online(user) {
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this._setOnlineStatus(user, true)
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}
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offline(user) {
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this._setOnlineStatus(user, false)
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}
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friend_request(author) {
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createNotification('Friend Request', `<strong>${author.username}</strong> sent you a friend request.`);
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if (lastView instanceof ProfilePageView && lastView.profile.id === author.id) {
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lastView.profile.hasIncomingRequest = true;
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lastView.loadFriendshipStatus();
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}
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}
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new_friend(friend) {
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createNotification('New Friend', `<strong>${friend.username}</strong> accepted your friend request.`);
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if (lastView instanceof ProfilePageView && lastView.profile.id === friend.id) {
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lastView.profile.isFriend = true;
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lastView.profile.hasIncomingRequest = false;
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lastView.profile.hasOutgoingRequest = false;
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lastView.loadFriendshipStatus();
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}
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}
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friend_removed(exFriend) {
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if (lastView instanceof ProfilePageView && lastView.profile.id === exFriend.id) {
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lastView.profile.isFriend = false;
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lastView.profile.online = null;
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lastView.loadFriendshipStatus();
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}
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}
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friend_request_canceled(author) {
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if (lastView instanceof ProfilePageView && lastView.profile.id === author.id) {
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lastView.profile.hasIncomingRequest = false;
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lastView.loadFriendshipStatus();
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}
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}
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game_asked(asker) {
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createNotification('Game Invite', `<b>${asker}</b> ask to play a 1vs1 pong`);
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if (lastView instanceof Search)
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lastView.display_invite();
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}
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game_refused(asked) {
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createNotification('Game Refused', `<b>${asked}</b> refuse your proposition to play`);
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if (lastView instanceof Search)
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lastView.display_invite();
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}
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async game_accepted(asked, id_game) {
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createNotification('Game Accepted', `<b>${asked}</b> accept your proposition to play`);
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if (lastView instanceof Search)
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lastView.display_invite();
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await navigateTo(`/games/pong/${id_game}`);
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}
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}
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