42_ft_transcendence/frontend/static/js/views/MatchMakingView.js

121 lines
3.1 KiB
JavaScript

import { client, navigateTo } from "../index.js";
import { clear, fill_errors } from "../utils/formUtils.js";
import AbstractAuthenticatedView from "./abstracts/AbstractAuthenticatedView.js";
export default class extends AbstractAuthenticatedView {
constructor(params)
{
super(params, "Matchmaking");
this.game_mode = 0; // 0 -> 2D; 1 -> 3D
}
async press_button()
{
clear("innerText", ["detail"]);
if (client.matchmaking.searching)
{
client.matchmaking.stop();
document.getElementById("button").value = "Find a game";
}
else
{
let nb_players = document.getElementById("nb_players-input").value;
await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players);
document.getElementById("button").value = "Stop matchmaking";
}
}
async press_button_game_mode()
{
if(this.game_mode === 0)
{
document.getElementById("game-mode").value = "3D";
this.game_mode = 1;
}
else
{
document.getElementById("game-mode").value = "2D";
this.game_mode = 0;
}
}
ondisconnect(event)
{
let button = document.getElementById("button")
if (button === null)
return
button.value = "Find a game";
}
onreceive(data)
{
if (data.detail === "game_found")
{
navigateTo(`/games/${data.game_id}/${this.game_mode}`);
return;
}
this.display_data(data);
}
display_data(data)
{
clear("innerText", ["detail"]);
fill_errors(data, "innerText");
}
async postInit()
{
let button = document.getElementById("button");
button.onclick = this.press_button.bind(this);
let input = document.getElementById("nb_players-input");
input.addEventListener('keydown', async ev => {
if (ev.key !== 'Enter')
return;
if (client.matchmaking.searching)
client.matchmaking.stop();
let nb_players = document.getElementById("nb_players-input").value;
await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players);
document.getElementById("button").value = "Stop matchmaking";
});
let update = () => {
if (input.value < 2 || input.value > 4)
button.disabled = true;
else
button.disabled = false;
};
["change", "oninput"].forEach((event_name) => {
input.addEventListener(event_name, update);
});
document.getElementById("game-mode").onclick = this.press_button_game_mode.bind(this);
}
async getHtml() {
return `
<h1>Select mode</h1>
<input type="number" value="2" min="1" max="4" id="nb_players-input">
<input type="button" value="Find a game" id="button">
<input type="button" value="2D" id="game-mode">
<span id="detail"></span>
`;
}
async leavePage()
{
await client.matchmaking.stop();
}
}