42_ft_transcendence/games/objects/AGame.py

48 lines
1.6 KiB
Python

from transcendence.abstract.AbstractRoom import AbstractRoom
from transcendence.abstract.AbstractRoomMember import AbstractRoomMember
from .APlayer import APlayer
from .ASpectator import ASpectator
from ..models import GameModel
class AGame(AbstractRoom):
def __init__(self, game_type: str, game_id: int, game_manager):
super().__init__(game_manager)
self.game_manager = game_manager
self.model: GameModel = GameModel.objects.get(pk = game_id, game_type = game_type)
players_id: list[int] = self.model.get_players_id()
self.players: list[APlayer] = [APlayer(player_id, None, self) for player_id in players_id]
self.spectators: list[ASpectator] = []
self.game_id: int = game_id
def get_players_id(self) -> list[int]:
return [player.user_id for player in self.players]
def get_players_connected(self) -> list[APlayer]:
return [player for player in self.players if player.is_connected()]
def get_player_by_user_id(self, user_id: int) -> APlayer:
for player in self.players:
if (player.user_id == user_id):
return player
return None
def broadcast(self, detail: str, data: dict = {}, excludeds: list[ASpectator | APlayer] = []):
members: list[APlayer | ASpectator] = self.get_players_connected() + self.spectators
for excluded in excludeds:
if (excluded in members):
members.remove(excluded)
for member in members:
member.send(detail, data)