42_ft_transcendence/frontend/static/js/views/MatchMakingView.js

87 lines
2.2 KiB
JavaScript

import { client, navigateTo } from "../index.js";
import { clear, fill_errors } from "../utils/formUtils.js";
import AbstractAuthenticatedView from "./abstracts/AbstractAuthenticatedView.js";
export default class extends AbstractAuthenticatedView {
constructor(params)
{
super(params, "Matchmaking");
this.game_mode = 0; // 0 -> 2D; 1 -> 3D
}
async press_button()
{
if (client.matchmaking.searching)
{
client.matchmaking.stop();
document.getElementById("button").value = "Find a game"
}
else
{
let nb_players = document.getElementById("nb_players-input").value
await client.matchmaking.start(this.onreceive.bind(this), this.ondisconnect.bind(this), nb_players);
document.getElementById("button").value = "Stop matchmaking"
}
}
async press_button_game_mode()
{
if(this.game_mode === 0)
{
document.getElementById("game-mode").value = "3D";
this.game_mode = 1;
}
else
{
document.getElementById("game-mode").value = "2D";
this.game_mode = 0;
}
}
ondisconnect(event)
{
if (event.code === 1000)
clear("innerText", ["detail"])
document.getElementById("button").value = "Find a game"
}
onreceive(data)
{
if (data.detail === "game_found")
{
navigateTo(`/games/${this.game_mode}/${data.game_id}`);
return;
}
this.display_data(data)
}
display_data(data)
{
clear("innerText", ["detail"]);
fill_errors(data, "innerText");
}
async postInit()
{
document.getElementById("button").onclick = this.press_button.bind(this)
document.getElementById("game-mode").onclick = this.press_button_game_mode.bind(this)
}
async getHtml() {
return `
<h1>Select mode</h1>
<input type="number" value="2" id="nb_players-input">
<input type="button" value="Find a game" id="button">
<input type="button" value="2D" id="game-mode">
<span id="detail"></span>
`;
}
async leavePage()
{
await client.matchmaking.stop();
}
}