#include "chunk.h" #include "align.h" int get_unused_chunk(chunk_t *root, size_t size, chunk_t *result) { void** current = root->current; while (current != NULL) { if ((bool) current[CHUNK_IS_USED_POS] == true) continue; if ((size_t) current[CHUNK_SIZE_POS] >= size) { chunk_read(current, result); return 0; } current = current[CHUNK_NEXT_POS]; } return 1; } void chunk_merge(chunk_t *first, chunk_t *second) { //if (first->block_id != second->block_id) first->size = first->size + second->size + CHUNK_SIZE + ALIGN_MARGING - get_align_increment(first->next); first->next = second->next; } int chunk_split(chunk_t *chunk, chunk_t *new_chunk, size_t new_size) { // NOT ENOUGH SIZE TO BE SPLITTED if (chunk->size + 1 < new_size + CHUNK_SIZE + get_align_increment(chunk->current + CHUNK_SIZE)) return 1; void *new_chunk_pos = chunk->data_start + new_size; init_chunk(new_chunk, chunk->size - new_size - CHUNK_SIZE - get_align_increment(new_chunk_pos + CHUNK_SIZE), chunk->block_id, chunk->current, new_chunk_pos, chunk->next, true); init_chunk(chunk, new_size, chunk->block_id, chunk->prev, chunk->current, new_chunk->current, false); return 0; } void destroy_chunk(chunk_t *chunk) { chunk_t chunk_next_to; if (chunk->prev != NULL) { chunk_read(chunk->prev, &chunk_next_to); if (chunk_next_to.block_id == chunk->block_id && chunk_next_to.is_used == false) chunk_merge(&chunk_next_to, chunk); *chunk = chunk_next_to; } if (chunk->next != NULL) { chunk_read(chunk->next, &chunk_next_to); if (chunk_next_to.block_id == chunk->block_id && chunk_next_to.is_used == false) chunk_merge(chunk, &chunk_next_to); } chunk->is_used = false; chunk_write(chunk); }